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Delete and Unpack prefab asset does not unpack all the prefab instances ...
Steps:1. Open attached project2. Open TestScene3. Multiselect all the prefabs in Project Browser4. Delete and Unpack==> Some of t... Read more
[Undo] System is already interested in this transform, SetSystemInterest...
How to reproduce:1. Open attached project2. Select New Prefab(1) and in Inspector apply prefab changes3. Select New Prefab(2) and in... Read more
Gfx.WaitForPresentOnGfxThread > Semafore.WaitForSignal uses around 9 ms ...
How to reproduce it:1. Open the user's attached project2. Load the "Game" Scene3. Open the Profiler window (Window > Analysis >... Read more
Crash when redoing undo actions made during game mode on Canvas child ob...
Repro:1. Create a new project2. Create an UI object in scene hierarchy. i.e. GameObject -> UI -> Text3. Create an empty GameOb... Read more
[WebGL] Profiler does not autoconnect on WebGL builds
How to reproduce:1. Create new project2. Open build settings, switch to WebGL and enable Autoconnect profiler setting3. Build and ru... Read more
Reflection Probes are not being released when loading another Scene
How to reproduce:1. Open the user's attached project "ReflectionProbeTest-2021.zip"2. Open Assets/ReflectionProbeTest/Scenes/main.un... Read more
Console errors are thrown when updating Cinemachine Package to 2.6.9
Steps to reproduce:1. Open new HDRP Project2. Open Window>Package Manager3. Select Cinemachine Package4. Install/Update the Cinem... Read more
Crash on keywords::KeywordRemap::Remap related to Keyword remapping
We are currently not aware of a consistent reproduction scenario for this issue. Error that is seen before the crash in the log file... Read more
Toolbar's buttons colors aren't updated when Playmode tint color is chan...
Reproduction steps:1. Open a new Unity project2. Change the "Playmode tint" colour: Editor > Preferences > Colours > "Playm... Read more
Can't apply video clip importer overrides for standalone when Linux stan...
It's impossible to apply overridden video clip import settings for standalone when Linux platform support is installed Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed