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4
votes
Fixed

Loading a Scene with Addressables.LoadSceneAsync from an Scene built usi...

Package: Build Pipeline - Addressables

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Jul 05, 2021

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Version/s: 1.18.2

Reproduction steps:1. Open the user's attached "Addressables_NullReference.zip" project2. Go Window -> Asset Management -> Add... Read more

0
votes
Fixed

Progress bar is always at 100% when importing folder with multiple asset...

Progress Window

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May 19, 2021

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Version/s: 2019.3.0a1, 2020.3, 2020.3.7f1, 2021.1, 2021.2

How to reproduce:1. Open an empty project2. Open the File Explorer and import the attached "A.zip" folder to the Assets folder of th... Read more

6
votes
Not Reproducible

DLLs not running when in Player

Scripting

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Jun 30, 2021

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Version/s: 2019.4, 2019.4.20f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "MVC.zip"2. Install "Multiversal Vehicle Controller" (follow the instructions in https... Read more

0
votes
By Design

[Device Simulator] SystemInfo.deviceType returns 'Desktop' when the simu...

Mobile

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Jul 01, 2021

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Version/s: 2021.1, 2021.2, 2021.2.0a21, 2022.1

How to reproduce:1. Open the attached '1347117.zip' project2. Open the SampleScene3. Open Window > General > Device Simulator4... Read more

0
votes
Fixed

[ShaderGraph] Huge performance cost when selecting Keyword in ShaderGraph

Package: Shader Graph

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Jul 03, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open user attached Project2. Open SHADERPATH Shader3. Select a Keyword Expected result: The Keyword is selecte... Read more

0
votes
Fixed

2D objects that are flipped on the X or on the Y axis don't get highligh...

Scene/Game View

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Jun 24, 2021

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Version/s: 2018.4, 2019.4, 2020.2.5f1, 2020.3, 2021.1

How to reproduce:1. Open the attached '1345564.zip' project2. Open the SampleScene3. In the search field of the Hierarchy enter 'tes... Read more

0
votes
Duplicate

[URP] UI is not rendered in the Scene view when it is disabled in Render...

Package: Scriptable Render Pipeline Universal

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Jun 14, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "case_1343144.zip" project and Scenes/SampleScene scene2. Make sure that Scenes/Renderer Trans... Read more

0
votes
Fixed

[Android] Unable to properly address the Assets as the path to "output.j...

Mobile

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Jul 02, 2021

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Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.1, 2020.2, 2020.3

How to reproduce:1. Open the attached project "1347394.zip"2. Build the project with the name "test.apk" in the "Build" folder3. Mak... Read more

0
votes
Fixed

[Android][URP][Vulkan] "RenderTexture.Create: Depth|ShadowMap RenderText...

Package: Scriptable Render Pipeline Universal

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Jun 24, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open the attached user's project "URPDepthBufferWarningIssue-2021.2.zip"2. Build for Android with Development ... Read more

0
votes
Fixed

Memory leak when continuously calling Repaint inside OnGUI after GUI.Window

IMGUI

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Jul 03, 2021

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Version/s: 2020.1.0b2, 2021.1, 2021.1.6f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "Files.zip"2. Open Window > Custom Window3. Keep the window open and look at memory... Read more

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