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Box manipulators do not match the outline and position of the composite ...
Steps to reproduce : - import the project attached- open the Composite Collider 2D scene- select the Composite object and edit the O... Read more
Shader offset does not work since 5.5
Reproduction steps:1. Open project attached(OffsetTest.zip)2. Open scene "TestScene"3. Change offset of materials "Mat1" and "Mat2"4... Read more
[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...
Reproduction Steps:1. Import attached project.2. Open "main" scene.3. Enter Play mode.4. Observe console. Expected result: ParticleS... Read more
Auto updater removes the UnityEngine library import in a child class
Steps to reproduce:1. Open the attached project (ImportTestProject.zip) with Unity 5.42. Observe the Sample2.cs contains using Unity... Read more
Material is not applied to the GameObject when ColorMask's RenderTarget ...
To reproduce:1. Open attached project;2. Run asdf scene;3. Press on Plane and see that is White (should be red);4. Open shader _0;5.... Read more
When the lighting is generated for multi-scenes, some scenes become white
Reproduction steps:1. Open the attached project;2. Open the scene "0";3. Drag the scenes "1", "2", "3" and "4" to the scene;4. Open ... Read more
Setting Camera.main.opaqueSortMode to NoDistanceSort still sorts objects...
Reproduction steps:1. Open project attached(Sorting.zip)2. Open scene "SortingTest"3. Press play.4. Open frame debugger. Expected re... Read more
[REGRESSION] Crash when FileOpenPicker is called
Steps to reproduce:1. Open attached project2. Build VS solution3. Open VS solution4. Connect a keyboard to HoloLens5. Deploy on Holo... Read more
DrawMeshInstancedIndirect being registered in the profiler as Camera.Ren...
Steps to reproduce:1. Open the attached project (instancing_test_debug.zip)2. Open the Assets/test.unity scene3. Run the scene4. Ope... Read more
Unity crashed at ParticleSystem::EmitParticlesExternal when calling Part...
Steps to reproduce:1. Download 893476_repro.zip2. Open "new" scene3. Enter play mode Results: unity crashes on ParticleSystem.Emit()... Read more
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