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[Android][VR] The size of the stereo screen is incorrect in 4k display mode
Steps to reproduce: 1. Open user attached project 2. Build & Run to an Android device 3. Observe the incorrect screen size in 4k dis... Read more
[Global Illumination] Realtime Lightmap Preview window lost its 0th inde...
Realtime Lightmap Preview window lost its 0th index when Player is stopped Steps to repro: 1. Open the attached project 2. Window >... Read more
"GetGfxDevice() should only be called from main thread" error and occasi...
Reproduction steps: 1. Open the attached project (OC link). 2. (Optional) Change Editor platform to iOS (higher chance to experience... Read more
Raycasts hit the GameObjects that are in the Scene when used in the Pref...
How to reproduce: 1. Open the "Main Scene" in the attached "PrefabCollisionBug.zip" project 2. Double click on the "Sample Prefab" i... Read more
If the overrides screen is taller than screen, part of the screen goes o...
To reproduce: 0) Make sure you have a low enough resolution (or high enough scaling percentage) so that the screen later wouldn't fi... Read more
Frame Debugger gets disabled when exiting maximized window
How to reproduce: 1. Create a new project 2. Open "Frame Debug" window 3. Enable "Frame Debug" 4. Maximize "Frame Debug" window 5. ... Read more
[Test Runner] TearDown method first is called form child class then from...
Steps to reproduce: 1. Download 1120079_repro.zip 2. Run test in EditMode Expected results: TearDown method first is called from a... Read more
Tiled / Sliced UI Image components show odd edge artefacts on nVidia cards
How to reproduce: 1. Open minimal project attached in comment by QA 2. Enter Play Mode and observe the bottom image Expected result... Read more
[CPU PLM] Baking stalls when baking a project containing illegal geometry
Steps to repro: 1. Open attached project and 'MaterialTypes' scene; 2. In the Lighting window press 'Generate Lighting' button. Ex... Read more
[Android] Crash when passing Unicode strings to Java native code with in...
To reproduce: 1. Open attached project "615937.zip" 2. Build and run on Android device Expected: encountering a format exception do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API