Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2019.1.0a6
2019.2.0a2
Issue ID
1120463
Regression
Yes
[Global Illumination] Realtime Lightmap Preview window lost its 0th index when Player is stopped
Realtime Lightmap Preview window lost its 0th index when Player is stopped
Steps to repro:
1. Open the attached project
2. Window > Rendering > Lighting Settings
3. Click on "RealtimeLightmaps" tab
4. Play the scene.
5. Exit play mode.
Actual Result:
The preview window disappears in Realtime lightmap tab.
Expected Result:
The preview window is present in Realtime lightmap tab.
Reproducible on:
2019.2.0a2, 2019.1.0b1, 2019.1.0a6
Working Fine in:
2019.1.0a5, 2018.3.0f2
Note: Refer attached video
Environment:
Windows & Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment