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[URP] Canvas with World Space Render Mode is always rendered before a Tr...
Reproduction steps:1. Create a new URP Template project and create a new Scene2. Create a UI panel and a Cube3. Set Canvas Render Mo... Read more
The values of Width and Height properties in Rect Transform differs when...
The values of Width and Height properties in Rect Transform are different in the Scene View and in the Prefab Mode when the Preferre... Read more
App crashes after 10 minutes of playing video and switching Scenes
Steps to reproduce:1. Open User-supplied project2. Build on Android3. Wait for 10-15 mins Expected: the app forcefully closesActual:... Read more
[Android][OpenGLES] Reflection probes cause visual issues - Material loo...
Steps to reproduce:1. Open user-supplied project2. Build and Run on Android Expected: the Diffuse sphere (Grey one to the left) is n... Read more
[VFX] Sorting issue with multiple viewport
Unexpected sorting when there are multiple camera rendered within the same frame.Only the last rendered camera use the correct sorting. Read more
[tvOS] !IsDirectoryCreated error is thrown when a project is build succe...
!IsDirectoryCreated error is thrown in the console when a project is build successfully for tvOS platform, Refer attached screenshot... Read more
[HDRP] [DXD12] Crash on GfxTaskExecutorD3D12::UnmapTiledSubresource on s...
Editor crashes on switching Colorspace Linear to Gamma with Direct3D12 Graphics APIs. Steps to repro:1. Create a new HDRP Template p... Read more
Importing FBX files crashes Unity when using an AssetPostprocessor
How to reproduce:1. Open the attached2. Wait for the assets to import Expected result: Assets are imported successfullyActual result... Read more
Crash on pressing "Generate Lighting"
Steps to reproduce: 1. Open the attached project2. Press bake3. Crash :) Noticed that this most reliably reproduces on macOS. It is ... Read more
[UI] GPU Baking Device dropdown shows the first device in the list by de...
Steps to reproduce: 1. Make sure that you have a machine with multiple GPUs2. Create a new project, or open an existing one3. Make s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components