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[Licensing] Editor cannot talk to client if username has unicode characters
Reproduction steps:1- Create an account with a username containing a character such as 'ß'2- Start Unity from that account Expected ... Read more
[Android] Release build fails when having a buildscript block in mainTem...
Repro steps:1. Open QA attached project "repro_1206643"2. Try to make a release build for Android Actual: Build fails Reproducible w... Read more
[Android] [Gles3] [URP] Darker UI when using Gles3, Linear and URP
Steps to reproduce:1) Open Unity Hub and create a new URP template project2) Open Build Settings and switch platform to Android3) Ma... Read more
[Shader] "Failed to compile" dropdown item appears on clicking Shader dr...
"Failed to compile" dropdown item appears on clicking Shader dropdown. On clicking on it all shaders are listed down under Fail to c... Read more
[HDRP] Dropdown icon of "Low", "Medium" & "High" properties doesn't work...
"Low", "Medium" & "High" properties dropdown icon not clickable under the "Lighting Quality Settings" in the Inspector, refer th... Read more
[SerializeReference] fields of classes derived from System.Object invali...
Steps to reproduce:1. Open the attached project (case_1219332.zip)2. Enter Play Mode3. Observe that hashes match for all objects as ... Read more
[HDRP] DXR Assigning normal map 8k texture
1) Change manifest to point to SRP2) Open Street scene3) Notice the shadows are blocky Try removing 8k normal map or reducing the ma... Read more
[HDRP] "Volume" gameObject is destroyed and "MissingReferenceException" ...
Game and Scene view renders black with "Missing reference exception" thrown continuously when Post Process volume or Sky and Fog Vol... Read more
Toggling of Picking and Visibility of a GameObject is not togglable when...
How to reproduce:1. Open the project from the attached file "1217361.zip"2. In the Hierarchy, toggle the Visibility and Picking of t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons