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IndexOutOfRangeException is thrown when increasing the size of an Expose...
How to reproduce:1. Open the user-submitted project2. Open the scene "bug" (Assets/bug.unity)3. In the Hierarchy window, select the ... Read more
[Android] The button is stuck on a press state when pressing the button ...
Reproduction steps:1. Open the attached Unity project "InputIssue.zip"2. Build and install the application on a device3. Open the ap... Read more
Scene view is offset to the bottom when the Draw Mode is set to Deferred
How to reproduce:1. Open the user-submitted project2. Open the scene "test" (Assets/test.unity)3. In the Scene view control bar, ope... Read more
[iOS] Crash when launching Build with "Autoconnect Profiler" enabled wit...
Reproduction steps:1. Open the attached project "Case_1383511.zip"2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Profil... Read more
Undo crashes Unity with segmentation violation SIGSEGV
Reproduction steps:1. Open the project attached2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hierarchy ... Read more
Crash when opening a scene when no errors are present
Reproduction steps:1. Open the attached "case_1339913-TestProject.zip" project2. Open the scene "Level 1" and enter Play mode3. Exit... Read more
[Mac] EndLayoutGroup error is thrown when closing a SaveFilePanel invoke...
Reproduction steps:1. Open the attached project ("EndLayoutGroup_Bug.zip")2. Select a GameObject from the Hierarchy window3. Click t... Read more
Transform miscalculation when using NavMeshBuildSource with ModifierBox ...
How to reproduce:1. Open the user attached "NavMeshModifierBox.zip" project2. Open the "SampleScene" Scene found in the "Scenes" fol... Read more
Lighting is incorrect when Sprite Atlas uses secondary Texture Normal Ma...
How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings -> Player Settings3. Under the "Other Sett... Read more
Packages are inconsistent with the project API Compatibility Level setti...
How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Packages -> Examples.Common.Unions ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Clear Dynamic Data On Build does not clear data after a clean build when the Atlas Population Mode is set to "Dynamic" or "Dynamic OS"
- A tile from the wrong layer gets selected in the Tile Palette when an Aseprite file with multiple layers is imported as a Tile Set
- Particle geometry is inverted, billboard is not lit, not receiving shadows in cubemap reflection when Render Alignment is set to View
- Menu bar list orders change when Domain Reload is performed
- Unity Hub Module icons wrap poorly when they occupy two rows