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HDRP/Unlit Shader makes the Scene black when looking at it in a certain ...
How to reproduce:1. Create a HDRP Template project2. In the Scene View move towards the door in the first room3. Zoom in and out wit... Read more
[URP] uGUI Material colour is different in the Game view when applying a...
How to reproduce:1. Open the attached "case_1379744" project2. Open the "Repro" Scene3. Observe the Game view Expected result: The u... Read more
Camera resolution is set to default when opening the Editor
Reproduction steps:1. Open the attached "1378321.zip" project2. Select the "Main Camera" GameObject3. Observe the Scene view window ... Read more
[iOS] UIToolkit Border Renders Incorrectly
Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Build and deploy the project to iOS3. Observe the... Read more
[HDRP][Metal] Volumetric fog is clipped by shadow distance
Steps to reproduce:- Open "OutdoorsScene" in the attached project- Look at the rendering- Change the shadow max distance in the "Sky... Read more
[XR SDK] [URP] EventSystem.RaycastAll() returns empty array when URP is ...
Reproduction steps:1. Open the attached project ("1384679R.zip")2. Open the SampleScene and enter Play mode3. Point HMD to the Butto... Read more
Baked Lightmaps preview is more faded than in the Preview window
Reproduction steps:1. Open the attached project2. Go Window -> Rendering -> Lighting -> Baked Lightmaps3. Check the preview... Read more
Prefab modifications aren't saved when "Auto Save" is enabled
Reproduction steps:1. Open the user's attached "EditGridTest.zip" project2. Open the "SampleScene" Scene3. Open the "Test" Prefab As... Read more
[URP][Android] Animation frames are not cleared on PowerVR GPU when usin...
How to reproduce:1. Open the user's attached "TestAndroid.zip" project2. Build And Run the "SampleScene" on an Android device with P... Read more
Accelerator Returns Incorrect Data when Asset is imported using Custom I...
Reproduction steps:1. Set up accelerator for this project2. Open the attached project "repro.zip"3. Create an empty file "a.artmat" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Clear Dynamic Data On Build does not clear data after a clean build when the Atlas Population Mode is set to "Dynamic" or "Dynamic OS"
- A tile from the wrong layer gets selected in the Tile Palette when an Aseprite file with multiple layers is imported as a Tile Set
- Particle geometry is inverted, billboard is not lit, not receiving shadows in cubemap reflection when Render Alignment is set to View
- Menu bar list orders change when Domain Reload is performed
- Unity Hub Module icons wrap poorly when they occupy two rows