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10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

0
votes
Fixed

All newly created color markers of Gradient Editor get removed at once w...

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Mar 19, 2025

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Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

Steps to reproduce:1. Create a project2. Create VFX Graph Asset (Create > Visual Effects > Visual Effect Graph)3. Select one o... Read more

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

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Mar 16, 2015

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Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more

0
votes
By Design

TextMeshPro Sprite Assets "Global Offsets & Scale" values reset when upd...

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Jul 23, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3

How to reproduce:1. Open the project “IN-108360_TMPSprite”2. In the Project tab, select “EmojiOne.asset”3. In the Inspector, Sprite ... Read more

0
votes
Won't Fix

The ":hover" style remains applied to the buttons from the previously di...

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Mar 05, 2025

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Version/s: 6000.0.41f1

Reproduction steps:1. Open the attached “IN-95580“ project2. Open the “SampleScene”3. Enter Play mode4. Open the Simulator view5. Cl... Read more

0
votes
Fixed

The Editor fails to build the Player when using a script to switch the P...

Dedicated Server

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Apr 24, 2023

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Version/s: 2021.3.23f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a12, 2023.3.0a3

Reproduction steps:1. Open the attached “Test Project” project2. Press Window > MMO > Production Builds > Build Mac Client3... Read more

0
votes
Fixed

"NullReferenceException" in Particle System's Shape Module while referen...

Visual Effects - Legacy

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Aug 09, 2022

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Version/s: 2022.2.0a4, 2022.2.0b4, 2023.1.0a6

Reproduction steps: Open attached project "SpriteIssues.zip" and scene "BaseBattleWorld_ProperUnits" In Hierarchy window, select "En... Read more

0
votes
Fixed

Animator.velocity spikes when blending animations with different length ...

Animation

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Jan 20, 2016

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Version/s: 5.3.1p3

How to reproduce:1. Open the attached project2. Open and play Scene3. Move the character with arrow keys to one direction4. Stop and... Read more

0
votes
Fixed

BoundsInt allPositionsWithin return points when BoundsInt x or y size is...

2D

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Mar 14, 2020

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Version/s: 2017.4, 2019.3.5f1, 2020.2

Steps to reproduce:1. Open the attached project (case_1227811.zip)2. Open SampleScene3. Enter Play Mode Expected result: None of the... Read more

1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

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Mar 27, 2015

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Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more

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