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0
votes
Fixed

Bugreporter does not print out failing filename then project packing fails

Bugreporter

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Feb 28, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0a19

How to reproduce:1. Open a Bug reporter2. Attach a project that would fail to be packed3. Click 'Send' Expected: Bug reporter prints... Read more

0
votes
Not Reproducible

Touch input from a touchscreen monitor is never cleared when debugger ge...

Windows

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Feb 26, 2020

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Version/s: 2017.4, 2019.3.0f1, 2020.1

Reproduction steps:1. Download and open the attached project "1222914.zip"2. Open the Sample Scene3. Open LeakTouchInput script in V... Read more

0
votes
Won't Fix

Awake is called in a different order when IProcessSceneWithReport.OnProc...

Build Pipeline

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Feb 28, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "OnProcessSceneTest"2. Enter the Play Mode3. In the Console Window, in... Read more

0
votes
Fixed

Rect Transform Anchors invisible in Scene View with multiple Inspector w...

IMGUI

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Feb 20, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.2

To reproduce:1. Open attached project ("case_1221384-Sample.zip")2. From Project view select "Scene" folder and lock the Inspector w... Read more

0
votes
Fixed

LightEvent.AfterShadowMap CommandBuffer events are not being called when...

Shadows/Lights

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Feb 28, 2020

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Version/s: 2017.4, 2019.3.2f1, 2020.2

How to reproduce:1. Open attached project ("ShadowmapEvent.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Cube in... Read more

0
votes
By Design

Opening a nested Prefab consisting of two Prefabs results in a corrupted...

Scene Management

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Feb 27, 2020

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Version/s: 2019.3, 2019.3.2f1, 2020.1, 2020.2

Reproduction steps:1. Open the user's attacjed project "PrefabDebugging.zip"2. In the Hierarchy window create a new empty GameObject... Read more

0
votes
Duplicate

Mousemove event does not trigger when window is undocked on Mac

MacOS

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Feb 26, 2020

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Version/s: 2020.1.0a15, 2020.1.0a24, 2020.2

Reproduction steps:1. Open the attached "1222943.zip" project2. Open the TestEditorWindow from the Menu bar (Windows -> TestEdito... Read more

0
votes
Fixed

GUI Items are not found and highlighted when using Highligher.Highlight(...

Themes

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Feb 27, 2020

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Version/s: 2019.3.0a3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1223530.zip' project2. In the Editor select 'Window' > 'HighlightableEditorWindow'... Read more

0
votes
Fixed

[Preset] MeshRenderer does not save changes on creating its preset when ...

IMGUI

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Feb 28, 2020

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Version/s: 2019.2.0a3, 2020.2.0a1

On enabling "Contribute Global Illumination" in MeshRenderer and creating its preset leads to the preset not saving the state of the... Read more

0
votes
Fixed

[Post Processing][Editor] Editor crashes on closing a project with postp...

Windows

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Feb 28, 2020

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Version/s: 2020.1.0a22, 2020.1.0a26, 2020.2.0a1

Closing a Project with Post Processing effects when 'Verify Saving Assets' is enabled leads to the Editor crashing after the save as... Read more

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