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Quick multiple taps shift the order of first touches' IDs afterwards
If you tap quickly and a lot in quick succession, order of touch IDs gets changed randomly. Read more
No MouseButton1(right-click) on Acer Iconia Tab 8
There is no MouseButton1 on Acer Iconia Tab 8 when using USB mouse Read more
MouseButtons 1 and 2(right and middle) don't work on ASUS Transformer Prime
There is no MouseButton1 and 2(Right and Middle) on ASUS Transformer Prime when using USB mouse Read more
On HTC One X, if trying to add a third simultaneous touch, the previous ...
You can't get three simultaneous touches on HTC One X, as third touch cancels others and none register anymore Read more
USB mouse does device specific things together with what was scripted on...
USB Mouse buttons do extra functions on top of what is scripted (middle mouse button acts like middle device button, right mouse but... Read more
Packages downloaded from the Asset Store are no longer displayed for imp...
Steps to reproduce : - create a new project- go to Add Asset packages and notice the packages previously downloaded from the Asset S... Read more
Scene View has double overlay window for Lighting and Navmesh
Scene View has double overlay window for Lighting and Navmesh and... Version 5.0.0b14 (beea3a590379)Win and Mac Read more
Referenced Script mising in the 2dCharacter scene
Steps to reproduce : - import the Sample Assets- open the 2dCharacter scene- press play and notice the warning Read more
Direct blend tree for blend shapes influences root position
Direct blend tree for blend shapes influences root position Repro:1. Create a direct blend tree with blend shapes (e.g. left and rig... Read more
Changing parameters of Directional blend tree in Inspector doesn't updat...
Changing parameters of Directional blend tree in Inspector doesn't update the Controller window Repro:1. Open a direct blend tree, s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping