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Terrain grass animation speed increases when calling different Camera re...
How to reproduce:1. Open the user's attached project2. Open scene GrassSpeedBug/GrassSpeedBug3. Select the GameObject "Bug" in the H... Read more
[Android] TimeZoneInfo.ConvertTimeBySystemTimeZoneId() throws DirectoryN...
Reproduction steps:1. Open the attached project "Test.7z"2. Build and Run on Android Expected result: A correct date is visible on t... Read more
[iOS] iPadAir3Gen and iPadMini5Gen are missing in UnityEngine.iOS.Device...
Reproduction steps:1. Create a new project and a new Script2. Open the script and type UnityEngine.iOS.DeviceGeneration inside one o... Read more
HDRP Lights with fog (non-directional) has low FPS on MacOS in 2020.3
Steps to reproduce:1. Download and open the project "HDRP_2020.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Notic... Read more
[Android] Unable to set target FPS as Application.targetFrameRate has st...
How to reproduce:1. Open the attached project "1351579_2021.1.0a2.zip"2. Load the Scene "SampleScene"3. Build and Run the project to... Read more
CPU lag spike when using Component.GetComponentsForListInternal()
How to reproduce:1. Open the user's attached project2. Open scene Assets/Test3. Open the Game view and press the Play button4. In th... Read more
[IMGUI] PreviewRenderUtility is not respecting the background when previ...
How to reproduce:1. Open the "case_1357004_STREAM" project, where STREAM is the Unity stream in which the project is opened2. Open t... Read more
Custom MonoScript Bundle Naming Prefix is incorrect when building Addres...
How to reproduce:1. Open the user's attached project2. Open Window -> Asset Management -> Addressables -> Settings3. In the... Read more
MonoScript Bundle is not built when MonoScript Bundle Naming Prefix is s...
How to reproduce:1. Open the attached project (Addressables.zip)2. Open Window -> Asset Management -> Addressables -> Setti... Read more
Shader Bundle Naming Prefix tooltip is incorrect when hovering cursor ov...
How to reproduce:1. Open the user's attached project2. Open Window -> Asset Management -> Addressables -> Settings3. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing