Search Issue Tracker
MSAA affects render texture size even in Deffered Only mode
Repro steps :- Create/Open HDRP Template- Switch your HDRP lit shader mode to forward only (or both)- Set MSAA to MSAA 8x- Switch yo... Read more
Crash on ConstantBuffersD3D11Base::SetBuiltinCBConstant when entering Pl...
Reproduction steps:1. Open user's attached project "BeatTheRhythm" and scene "BeatTheRhythm_BugRepro"2. Enter Play Mode and then exi... Read more
[TextMeshPro] Warnings in emty project with TextMeshPro Package TMP prev...
How to reproduce:1. Create a new project2. Install TMP TMP preview.5 - 2.1.0 Actual: Inspect warnings in the Console (see the full w... Read more
[Collaborate] Restore functionality doesn't work
Restore functionality doesn't worka. On Mac and 'Resyncing To Revision' popup appears and doesn't disappear at all while trying to r... Read more
Project with 2D Animation package throws 'ArgumentException' when creati...
To reproduce:1. Open attached project ("case_1222158-Sample.zip")2. From menu bar select Assets > Create > UIElements > UXM... Read more
Screen Space Camera World Space Canvases do not show drawcalls when usin...
Reproduction steps:1. Download and open the user-submitted project2. Build and run the project3. Open the Frame Debugger in the edit... Read more
[OSX][Win10] Manual selection of the build in profiler is required after...
After building a project with Autoconnect profiler enabled, you have to manually select the build in the Profiler window for it to s... Read more
DllImports get stuck in error loop when a combination of static construc...
How to reproduce:1. Open the user's attached project ("StaticEditorInitDllLoadFailureOnFirst.zip")2. After the project is opened, in... Read more
AnimationStream returns a value only when using the first initialized Pr...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Console Window, inspect t... Read more
Constantly creating and destroying CharacterController component causes ...
How to reproduce:1. Open attached project (1223324.zip)2. Enter Play Mode3. Open task manager and find the Unity.exe process4. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components