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Position values are not loaded from Transform Default Preset
How to reproduce:1. Create a new Unity project2. Select Main Camera Game Object3. Change every Transform value4. Save Transform valu... Read more
[Android] GetNativeTexturePtr function doesn't get the camera's informat...
How to reproduce:1. Open the user's attached "RollABallTest.zip"2. Build and Run on an Android device3. Give the app Camera permissi... Read more
Editor shortucts on macOS do not respect keyboard layout
If Player Settings -> Input Manager -> "Use Physical Keys" is enabled, then all editor shortcuts are treated as QWERTY shortcu... Read more
[Undo] Editor crashes when undoing Setup Rig action for Animation Rigging
How to reproduce:1. Open the user's attached project2. Open scene Scenes/MovementPrototype3. In the Hierarchy window, select the Gam... Read more
[MacOS] Editor crashes after closing the splash screen
How to reproduce:1. Create new URP template project (other templates are crashing too, URP seems to be more consistent)2. Once splas... Read more
[Batch Mode] Compilation error on first launch of Android batch build re...
Reproduction steps:1. Download and extract the attached "1129098.zip" reproduction files2. Modify buildWin.bat and buildAndroid.bat ... Read more
GameObject can't be selected in the Scene view when it's scale value is ...
Reproduction steps:1. Open the user's attached "BugReport.zip" project2. Open the "Test" Scene3. Left click on the "Box_001 (Negativ... Read more
[Physics] Incorrect FaceIndex on certain collisions when using CCD
How to reproduce:1. Open the user attached "Incorrect Face Index.zip" project2. Open the "ModifyContactTest" Scene located in the "G... Read more
[PLM] GPU and CPU Lightmappers produce inconsistent results
Steps to reproduce: 1. Open the attached repro project2. Bake each of the four scenes under Assets/Scenes3. Observe the different ou... Read more
[HDRP] Null error while adding a volume component
Should reproduce on any project, I tested on 2. Repro steps:1) Create a game object2) Add volume component Result: ErrorNullReferenc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture