Search Issue Tracker
[Mac] Ghosting effect is visible in Play mode when resolving MSAA Dept v...
To reproduce:1. Open user's attached project (MSAADepthBug.zip)2. Enter Play mode3. Observe Game window Expected: no ghosting effect... Read more
Multiple typos in method description when using PrefabUtility: "childen"...
How to reproduce:1. Open or create a new Unity project2. Import the attached script "PrefabUtility" and open it with Visual Studio3.... Read more
TMP Importer and Settings windows are not movable when Settings are focu...
How to reproduce:1. Create new project2. Make sure you don't have TextMesh Pro installed3. Go to the Edit -> Settings -> TextM... Read more
[IL2CPP] Building Development Build fails when Script Debugging is enabl...
How to reproduce:1. Open a new Unity project2. In the Player Settings, set the Scripting Backend to IL2CPP3. In the Build Settings, ... Read more
Assembly-CSharp.dll gets rebuilt when test assembly changes
If a change to a test assembly is made(Does not reference Assembly-CSharp.dll) then Assembly-CSharp.dll will still be rebuilt regard... Read more
Misleading info text in SpriteAtlas asset
To reproduce: 1. Download attached project "project-boost.zip" and open in Unity2. Navigate to Textures > Boot and select Boot.sp... Read more
Foldout arrows in the Model Importer's Animation tab are occluded
To reproduce: 1. Open the attached project (foldoutArrows.zip)2. Select "animation" asset in the Project view3. In the Import Settin... Read more
LayoutGroup stops multiple Canvases from rendering at the same time
How to reproduce:1. Open the user-submitted project and open the "SampleScene"2. Disable the "Panel" object under GameUI -> Canva... Read more
[iOS] Unable to establish WebSocket Secure connection on device
To reproduce:1. Open attached project "case_1082184-WebSocket_Tester_Simple_2 2.zip"2. Open "Main.unity" scene3. Enter Play mode4. M... Read more
Editor crashes with CachedWriter::Write when building project with missi...
How to reproduce:1. Download and open "SceneBuilder" project2. Build & Run project3. Click "Yes" button in Missing Project ID po... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used