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Console errors appear when reimporting UnityEngine.UI when the Library f...
Reproduction steps:1. Download the attached "linktest.zip" project2. Move the "Library" folder to a different disk3. Create a symlin... Read more
UnityWebRequest returns "HTTP/1.1 404 Not Found" if URI contains 'plus' ...
How to reproduce:1. Open the attached “UnityWebRequest_LocalFileBug.zip” project2. Open the “Main” Scene3. Enter the Play Mode Expec... Read more
Unnecessary cast to float when calling Mathf.Abs
The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more
CultureNotFoundException: Culture name en-DE is not supported error thro...
How to reproduce:1. Change Windows display language to "English (Germany)"2. Open the attached project "UWPMixedCulture.zip"3. Open ... Read more
"PostProcessPass render pass will not execute" error thrown in Console w...
How to reproduce:1. Create an empty 3D project2. Navigate to "Window" - "Package Manager" and install the Universal RP package from ... Read more
Player Input does not work when working with Input System 1.1.1
How to reproduce:1. Open the user attached "Movement Bug Report Project.zip" project2. Enter Play Mode3. Press the W-A-S-D keys Expe... Read more
[Android][Mobile Notifications] Cannot Build directly to Android 12 with...
Reproduction steps:1. Create a new project2. Install Mobile Notifications package3. Switch to Android and make sure SDK 31 is select... Read more
When clicking on overlapped UI elements the Selection order is determine...
How to reproduce:1. Open the attached project "case_1377544.zip"2. Enter Scene "SampleScene" (Assets > Scene)3. Open the Scene vi... Read more
[Addressables] Localized Sprite is not shown with normal texture when us...
Reproduction steps:1. Open users's the attached project "LocalizationSpriteURPTest01.zip"2. Open a window Addresables Groups3. Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation