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Unstable rendering on Android using Multithreaded Rendering on Snapdrago...
When using multithreaded rendering on Android devices most run fine and show a clear improvement in stability and performance, but s... Read more
Console throws "Failed to destroy views: #1 Hostview" error when changin...
How to reproduce:1. Download and open attached "NavMesh_Bug4" project2. Switch Layout to "Nice"3. Switch Layout to Default Expected ... Read more
Build succeeds even with "BuildFailedException" errors
Reproduction steps: 1. Open "testing-demo.zip" project2. Build project3. See Console output ("BuildFailedException: One or more of t... Read more
PackedMemorySnapshot is missing information when .NET 4.x Scripting Runt...
How to reproduce:1. Open user-submitted project (BugReport_PackedMemorySnapshot_NET4_Scripting_Runtime.zip)2. Click "Mainmenu > E... Read more
Unable to enter Play Mode and Console is constantly throwing NullReferen...
How to reproduce:1. Download and open attached "NavMesh_Bug2" project2. Change Layout of Editor3. Observe Console and enter Play Mod... Read more
Clicking "See all in project" button and then trying to click back to th...
Steps to reproduce:- Create a new project- Open the collab dropdown and press "Start Now"- Open the collab dropdown again and press ... Read more
UWP Projects only allow specifying current target SDK as minimum support...
It should allow specifying multiple minimum OS versions and it should also default to SDK 10240 instead (just like it did in 2018.2 ... Read more
[Video] The size of a .webm format clip is shortened when imported into ...
Repro steps:1. Open user attached project2. Open scene "SampleScene"3. Observe the Game View Expected: Length matches the expected l... Read more
[Linux]Incremental Compiler mono symbol resolution error
To reproduce:Open attached project Several errors appear:"System.AggregateException: One or more errors occurred. ---> System.Typ... Read more
Trying to move the green outline on a sprite in the Sprite Editor moves ...
Repro steps:1. Open QA attached project2. Select the "blinky" sprite in the Project Window3. Open the Sprite Editor4. Deselect the s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Exceedingly long wait when importing large audio file
- TextMeshPro text input's caret is flickering when Line Mode is set to Multi Line and text is selected
- Can’t delete gradient keys with Mac keyboard or context menu options
- Editor freezes for a few minutes when closing or switching a VFX window that was opened in a previous project
- UI Overlaps when switching Render Pipeline Asset for different Quality Levels in Quality Project Settings