Search Issue Tracker
Mixed (Managed + Native) DLLs are shown up only as Native
Reproduction steps:1. Open the attached project "Mixed Assemblies.zip";2. Press on any of DLL in Assets->SharpSVN.3. Observe, tha... Read more
Attached Rigidbody to the Object, makes sphere bounce while bounciness i...
To reproduce:1. Open attached project;2. Open scene "start";3. Enter Play mode; Actual result: The ball is bouncing.Expected result:... Read more
[WebGL] [Canary] Mouse wheel scrolling when the cursor is locked and hid...
To reproduce:1) Open attached project and scene2) Build and run for WebGL3) Open it on Google Chrome Canary4) Scroll the mouse wheel... Read more
Missleading warning in sprite renderer draw mode, when using sprite with...
Reproduction steps:1. Open project attached(TileBug.zip)2. Open scene "Test"3. Press on New Sprite4. Investigate warning under "Draw... Read more
CCD is broken on pooled objects
1. Open attached project2. Open scene Bullet Test/Bullet Test.unity3. Play the scene4. Press the Space Bar to launch some projectile... Read more
RestoreSceneBackups doesn't seem to respect RequireComponent thus breaki...
To reproduce:1. Open attached project;2. Open Asset folder of the attached project and remove "Level2" scene Folder (case_887641-Dod... Read more
[Linux Editor] Pressing Alt and Shift buttons doesn't expose additional ...
Pressing Alt or Shift won't expose additional Anchor Preset options. Steps to reproduce:1) Create a new project.2) In the Hiererchy,... Read more
Crash in Animator::FireBehaviours when a runtimeAnimatorController is re...
Reproduction Steps:1. Import attached project.2. Open "Brad" scene. (Assets/Scenes/Dev/Brad)3. Include "Town" scene. (Assets/Scenes/... Read more
ps_process_raw crash caused when trying to access the microphone source
Steps to reproduce:1. Open "Vox Magicka.zip" project2. Load "Test Scene" scene3. Enter playmode-Crash Note: Check TestScript.cs line... Read more
Shadows are not rendered even though they fall within camera frustum
Steps to reproduce:1. Open attached project2. Open "TestScene_LowFOV" scene3. Select "Main Camera" game object-Inspect the Game view... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node