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Crash on GameObject::IsActive or std::_Tree_val when applying settings ...
How to reproduce:1. Open the attached "TestProjectRepro" project2. Open the "PrefabTest" scene3. Type "Gloss" in to the Hierarchy se... Read more
[ParticleSystem] Increased memory usage
Reproduction steps:1. Open the attached "ParticleSystemMemory_5.3.7" project.2. Open and play the "Test" scene.3. Go to Window > ... Read more
[Linux Editor] Unity crashes in UTF16String::BorrowString(ScriptingStrin...
When 'Step Over' is performed in an attached debugger, Unity crashes. Steps to reproduce:1) Open the attached project.2) Open 'NewBe... Read more
[IL2CPP][iOS] Asset Bundle loading assemblies are stripped if there are ...
If there are no MonoBehaviours (C# scripts deriving from MonoBehaviour) in the Project, Asset Bundles cannot be loaded on iOS. Steps... Read more
[WebGL] Embedded font with non-Latin characters not appearing
To reproduce:1) Open attached project and scene2) Select Scripts in hierarchy3) Make sure all 4 GUISkins are selected4) Build and ru... Read more
[Animation] Sprites view doesn't change when keyframe recording mode is ...
To reproduce:1. Open attached project;2. Open scene 'scene";3. Select Game Object "animation/sprite" from Hierarchy;4. Go to Animati... Read more
Crash on ProfilerHistory::CalculateSelectedTimeAndChart after clicking o...
How to reproduce:1. Open or create Unity project2. Go to Window --> Profiler3. Enable Profile Editor and enable "Show related obj... Read more
AnimationClip from AssetBundle.Load does not change when the method Inst...
Reproduction steps:1. Open the attached project " AnimationClipFromAssetBundle.zip";2. Open the "TestScene" scene;3. Enter a play mo... Read more
[Windows] Deleted files doesn't move into Recycle Bin
Reproduction steps:1. Open any project.2. Create an Asset.3. Delete the Asset.4. Check the Recycle Bin. Actual behavior:Deleted file... Read more
Image and Text alignment is off by a half pixel with Pixel Perfect Canva...
Reproduction steps:1. Open the attached project "PixelCanvasTest.zip";2. Open the "Test" scene;3. Make sure that the option Pixel Pe... Read more
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