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Camera active Texture is not written if another Camera has a Script usin...
How to reproduce:1. Open the attached project "test_project.zip"2. Enter the Play Mode3. In the Hierarchy window select "RawImage" G... Read more
IndexOutOfRangeException is thrown when selecting Cursor property in UI ...
Reproduction steps:1. Open the '1384558-sample' project2. Open the UI Builder window 'Window -> UI Toolkit -> UI Builder'3. In... Read more
Editor crashes on RuntimeStatic<PackageManager::Api,0>::StaticDestroy wh...
Reproduction steps:1. Open the attached project "repro.zip"2. Open Scenes\SampleScene3. Open 'repro.cs' in Visual Studio4. Press 'At... Read more
No warnings are thrown when using multiple Shaders with duplicate intern...
How to reproduce:1. Open the attached project (DuplicateShaderTest.zip)2. In the Project window, under Assets, select the Material "... Read more
SHADER_AVAILABLE_INTERPOLATORS32 does not work on Vulkan or OpenGL
Steps:1. Open attached project (VulkanGL_32Interpolators.zip)2. Make sure Editor is using Vulkan or OpenGLCore (set it in PlayerSett... Read more
Visual artifacts in a play mode after upgrading project to 2022.1.0b1
How to reproduce:1. Open attached Unity project2. Load Level1 Scene3. Enter Play mode4. Drag cards to the battle area Expected resul... Read more
[Scene Templates] Assertion failed errors after selecting scene template...
How to reproduce:1. Open attached project2. Observe Console (should see errors that are only reproducible after rebuilding project L... Read more
[ARCore] [Android] Memory leak in XR application when using AROcclusionM...
How to reproduce:1. Open the attached project "1379235"2. Change platform to Android3. Open Build Settings and enable Development Bu... Read more
[Quest] Sampling depth texture from surface shader is incorrect in VR wi...
Reproduction steps:1. Open project "DepthBugSurfaceShader.zip"2. Open "Scene.unity" found in Assets/BugRepro3. Build the project and... Read more
[Quest][XR] Dragging a ScrollRect makes it disappear and set NaN values
Reproduction steps:1. Open the attached user's project "VR.zip"2. Build for Quest 1/23. Use the controller to grab, move and let loo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window