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SpriteAtlas sprite texture won't load if SpritePacker is disabled
Reproduction steps:1. Open the attached project2. Enter the Play Mode3. Press 'Load' button in the Game View window Expected result:... Read more
"Installed from" tarball path is corrupted
Steps to reproduce:1. Open the attached project2. Open Package Manager window (Window -> Package Manager)3. Click on "Google Andr... Read more
[Android][IL2CPP] Android sqlite exceptions when built with IL2CPP
Reproduction steps:1. Open the user's attached project "SqliteTest.zip"2. Make sure the Scripting Backend is set to IL2CPP3. Build a... Read more
Crash on UndoManager::CheckConsistencyOfAffectedTransforms after undoing...
How to reproduce:1. Open the attached project "test2021-2-3f1.zip"2. Click "Tools > Reproduce Undo Error" in the menu items3. Und... Read more
ListView tooltip position is incorrect when hovering on list item
Reproduction steps:1. Open the user's attached project2. Select Assets > "test"3. In Inspector hover on the list until the toolti... Read more
[Android] App crashes on some devices when using additional lights in cu...
How to reproduce:1. Open the attached user's project "URPShaderAdditionalLightIssue-2021.2.zip"2. Build and Run on Android device Ex... Read more
[HDRP] Project becomes unusable after trying to switch Graphics API to O...
Reproduction steps:1. Create a new HDRP Template project2. Go Edit -> Project Settings -> Player3. Disable Auto Graphics API f... Read more
ListView becomes unselected when scrolling with up, down, home or end keys
Reproduction steps:1. Open the user's attached project2. Select "test" asset in the Project window3. Select an item in the ListView ... Read more
ShaderKeywordSet:GetEnabledKeywords crash
Steps:1. Open attached small project in comment (1383907_small.zip)2. Make a build3. Open Windows=>Analysis=>ProjectAuditor4. ... Read more
Package Manager search request fails when user does not have permission ...
Reproduction steps:1. Authenticate to the registry and create ".upmconfig.toml" file2. Create a new project3. Open the Project Setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Renderer on a GameObject
- Inaccurate collisions when resizing Game view
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene