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Unity Crashes on scene opening
This project was created and worked in 5.5 and upgraded to 5.6.I've tried to open AsyaTestScene in 5.6.0b4, but it instantly crashes... Read more
Audio of video clip not played back (need to implement Fake Direct Mode)
-e: see title, clip plays audio in external player -repro:--open attached project--run video clip from assets in external player and... Read more
"Unrecognized identifier 'UNITY_SHADOW_COORDS' at line 203" shader error
Reproduction steps: 1. Open the attached project.2. Play the "UMA > Example > Scenes > Scene01 - Crowd - PBR 1" scene.3. Wa... Read more
A specific shader becomes gray instead of transparent in built scene view
To reproduce:1. Open repro project2. Open 'TestScene'3. Build scene Expected: build scene and scene in editor should look identicalA... Read more
[Mono Runtime Upgrade] Android il2cpp build fails
1. What happened[Mono Runtime Upgrade] Android il2cpp build fails for A$ package 'Attack Zombie Mobile TPS’ https://www.assetstore.u... Read more
PointerEventData.pointEnter is always null when Cursor.lockState = Curso...
Steps to reproduce:1. Open attached project2. Open "_root" scene3. Enter play mode4. Click on Game View and hover over the Button5. ... Read more
SpriteRenderer.flipY doesn't flip the sprite when Sprite Renderer's Mate...
To reproduce: 1.Download Case863825repro.zip project and open it2.Open "main" scene3.Change Sprite Renderer's Material to "Default-P... Read more
public variable doesn't update value after adding [Range()]
Steps to reproduce:1. Open attached project "871421.zip"2. Open "test" scene3. Select "Cube" gameObject in the Hierarchy and look at... Read more
Test Runner gets stuck on Running Tests dialog when test is run just aft...
To reproduce: 1. Open attached project.2. Open script: Editor->StoreRestoreSceneSetup.cs3. There is test, RUN_ME_AS_FAST_AS_POSSI... Read more
[VR Input] Oculus Touch and OpenVR documentation wrong or button mapping...
The Documentation reports that the Left Controller Menu button on Vive corresponded to Button.Three (X) on the touch controller. How... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value