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Controllers get swapped in VR after replacing the battery of the control...
Reproduction steps:1. Open the user's attached "HandSwapping.zip" project2. Enter the Play mode3. Remove the battery from the right ... Read more
Some Toolbar Hotkeys don't work when using "UMotion Community - Animatio...
Reproduction steps:1. Open the attached project "1371230.zip"2. Open Window > UMotion Editor > Clip Editor3. In the Scene View... Read more
Float to Int conversion returns unexpected/differential results when add...
How to reproduce:1. Open the attached project "Floatinconsistent.zip"2. Open "SampleScene" Scene3. Enter Play mode Expected result: ... Read more
Unexpected null references during prefab import after upgrading a projec...
Reproduction steps:1. Open the attached "Project" project2. Observe the Console Expected result: No BUILD SYSTEM NULL POINTER errors... Read more
Creating Unity Tree GameObject creates it with a BiRP Shader when the SR...
How to reproduce:1. Open the attached "case_1368792" project2. Right-click and select "3D Object -> Tree" in the Hierarchy3. Obse... Read more
DynamicGI.UpdateEnvironment fails to update default skybox reflection in...
How to reproduce:1. Open the user's attached project2. Open scene Test3. Go to Window -> Rendering -> Lighting Settings4. Unde... Read more
[URP] Player build time regression caused by huge increase in shader var...
Steps:1. Create a new URP Template projectIf there are RendererData errors, on ProjectView > select Settings folder > right cl... Read more
Webgl Player renders transparent images when using Graphics.blit with a ...
How to repro:1. Open users' attached “SubmitBug.zip” project2. Open “SampleScene” Scene3. Switch Build Platform to WebGL and then “B... Read more
Position Handle Drawing is not working when using a script to draw it
How to reproduce:1. Open the attached project "DrawOnSceneGUITest_.zip"2. Open "SampleScene" scene3. Double click on the GameObject ... Read more
[Visual Scripting] Node Group Boxes Disappear after entering and exiting...
Reproduction steps:1. Create a new Project2. Create a new Visual Script Graph (Right-click in Project window -> Create -> Visu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size