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0
votes
Fixed

[HDRP][Metal] Crash on GfxDeviceMetalBase::CommonDrawSetup when selectin...

Package: Scriptable Render Pipeline HD

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Feb 11, 2020

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Version/s: 6.9.2

How to reproduce:1. Open the "ShaderCrash.zip" project2. Select ~build/assets_other/ShaderHack/DUMMY - CopyDepth asset3. If Unity ha... Read more

0
votes
Won't Fix

[Android] [IL2CPP] Switch statements with 1023 or more cases will not be...

IL2CPP

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Feb 12, 2020

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Version/s: 2017.4, 2017.4.32f1

How to reproduce:1. Download and open the attached project "1218998.zip"2. Build and run Expected result: "Switch worked" is written... Read more

0
votes
Won't Fix

[Critical] Editor crashes when clicking on close button during compiling...

Windows

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Feb 17, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.2f1

Editor crashes when clicking on the close button during compiling Shader Graph Steps to Reproduce: 1. Create a new Project with HDRP... Read more

0
votes
Won't Fix

MissingMethodException: Method not found: 'UnityEngine.UnityAPICompatibi...

Scripting

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Feb 17, 2020

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Version/s: 2018.4, 2018.4.2f1

How to reproduce:1. Open the attached MissingMethodExample.zip2. Enter the Playmode3. Inspect the Console Actual: MissingMethodExcep... Read more

0
votes
Fixed

RT SSR reflects part of the object that is lit on the other side of the ...

Package: Scriptable Render Pipeline HD

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Feb 17, 2020

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Version/s: 8.0.0

Found in 2020.1.0a23 w HDRP 8.0.0 Repro steps :- Open test projects- Open scene "cubethrough"- Move the cube through the double side... Read more

0
votes
Fixed

Material's shader selection dropdown has only one initial selectable cat...

Shaders

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Feb 14, 2020

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Version/s: 2020.1.0a23

How to reproduce:1. Create a new project2. Create a new Material (by pressing the plus icon in the top left corner of the Project wi... Read more

0
votes
Not Reproducible

[URP][Android]Linear Color Space setting ignored when Post Processing is...

Package: Scriptable Render Pipeline Universal

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Feb 17, 2020

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Version/s: 8.1.0

To reproduce:1. Open the "LinearColorSpacePostProcessing.zip"2. Build and Run the "SampleScene" scene on Android Expected: The image... Read more

0
votes
Duplicate

Reflection Probe Lightmap compression on iOS results in green lightmaps

Progressive Lightmapper

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Feb 17, 2020

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Version/s: 2020.1.0a23

To reproduce:1. Create a new project with Universal RP template;2. Change a platform to iOS;3. Wait until lightmaps are baked (or re... Read more

2
votes
Fixed

[HDRP] Direct contribution from HDRIs is not taken into the account when...

Package: Scriptable Render Pipeline HD

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Feb 17, 2020

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Version/s: 7.1.7

Steps to reproduce: 1. Download and open the attached project2. Open SampleScene3. Navigate to Lighting Settings and generate lighti... Read more

0
votes
Fixed

[MAC] Color picker preview window is not updating when using Color Eyedr...

MacOS

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Feb 04, 2020

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Version/s: 2020.1.0a15, 2020.1.0a22

Steps to reproduce:1. Create a new project and open SampleScene2. Select Main Camera in Hierarchy3. In Inspector click on Background... Read more

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