Search Issue Tracker
[HDRP][macOS] Depth of Field effect becomes black in Game view when Focu...
Reproduction steps:1. Create an HDRP project2. In the Hierarchy window select "Post Process Volume" GameObject3. In the Inspector wi... Read more
Cloth gets affected by large force at the start of simulation
Cloth gets affected by huge force at the start of simulation Steps to reproduce: 1. Open attached project2. Open scene Cloth3. Enter... Read more
Particle System Shape Module fails to enable Mesh r/w on build when the ...
How to reproduce:1. Open scene 'Main' from the attached project2. In Hierarchy delete "WizardHat"3. Save scene (Ctrl+S)4. Drag "Wiza... Read more
[FBX Exporter ] [A2] Export to FBX only allows to export within Assets f...
Steps to reproduce : - import the project attached- drag the fbx into the scene- use the FBX Exporter package to export the fbx- try... Read more
Job Complete must be called before Scheduling another job with the same ...
How to reproduce:1. Open attached project "UnityRequests.zip" and scene "CollisionSystemTest"2. Enter Play mode3. Observe Console wi... Read more
[TestRunner] Reset functionality is not working in Test Import Settings
Reset functionality is not working in Test Import Settings Steps to Reproduce:1. Create a new Project2. Open Windows > General &g... Read more
The Sprite Editor doesn't show the Sprite when the Inspector is locked a...
How to reproduce:1. Open the project "case_1215581-SpriteEditor"2. Select the Sprite "Square" in Project window3. Lock the Inspector... Read more
Animation with mesh colliders runs slowly after upgrading to 2019.3.0a9
How to reproduce:1. Open the attached project in 2019.3.0a8 or an older version ("IronAscensionVR-2019.2.zip")2. Close the project a... Read more
[HDRP][Android] HDRP tries to build Android Player using Metal graphics API
How to reproduce:1. Open the attached project2. Set the active platform to Android3. Open Android Player Settings4. Disable "Auto Gr... Read more
Error thrown when adding or removing Reference Arrays
How to reproduce:1. Open the attached project and open the "SampleScene"2. In the Hierarchy window click on the "Cube" object3. In I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved