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Crash on __pthread_kill when running a build with prefab.save_point errors
How to reproduce:1. Open the user's project2. File -> Core - Build for Current Platform3. File -> Build and Run4. Observe cras... Read more
Editor crashes when reinstalling dependencies on "Starter Assets"
How to reproduce:1. Open the attached project "Starter.zip"2. Open "SampleScene" Scene3. Click Tools > Starter Assets > Reinst... Read more
Editor Change Check does not detect change when adding a GameObject into...
How to reproduce:1. Open the attached project "ChangeCheckBug.zip"2. Open "SampleScene"3. Select "SelectGameObject"4. Place a GameOb... Read more
Controller buttons mapped incorrectly when project is built for WebGL pl...
Reproduction steps:1. Open the "Hangar" Scene in the project attached by the user2. Connect the DualShock 4 controller3. Enter the P... Read more
A missing page is opened when clicking "Learn more..." next to "Import W...
Reproduction steps:1. Create a new project2. Open Preferences > Asset Pipeline3. Click "Learn more..." next to "Import Worker Cou... Read more
[Mac] Editor crashes when trying to add .tar package from Package Manager
Reproduction steps:1. Open new Unity Project2. In Package Manager window, select "Add package from tarball" Expected result: Editor ... Read more
[Android] Android permission dialog is not invoked with Permission.Reque...
Reproduction steps:1. Open the attached project "PermissionsProject.zip"2. Build and run on a device3. Observe the app startup Expec... Read more
Build fails on Addressables.CleanBundleCache() when IL2CPP is set as scr...
Reproduction steps:1. Open the attached project ("1380058.zip")2. Make sure scripting backend is set to IL2CPP3. Build the "SampleSc... Read more
[Linux] Asset Store "Open in Unity" link does not work
Reproduction steps:1. Open up Unity Editor2. Open up Asset store in your browser3. Find any Asset4. Press "Open in Unity" Expected r... Read more
[Android] [Mono] CurrentCulture returns 'Invariant Language' instead of ...
How to reproduce:1. Open the attached project '1376786.zip'2. Make sure your Android device language is set to English (United State... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL builds report wrong screen resolution if "matchWebGLToCanvasSize" is set to "false"
- List<T> in the Inspector does not update values when changed through Dropdown menu
- Crash on keywords::LocalSpace::Find when reimporting specific assets
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window