Search Issue Tracker
Editor uses Mono C# compiler when platform is set to UWP and Xbox One wh...
This means newest C# features don't work. Read more
Timeline creates a dummy object when TrackBindingType of a Script compon...
Repro steps:1. Open user attached project2. Open scene "Bug Repro Scene"3. Open the Timeline Window4. Select GameObject "Timeline" i... Read more
Incremental Asset Bundle build doesn't change the binary data if, only c...
Reproduction steps: 1. Open "BundleTest2.zip" project2. "Build" -> "BuildBundles"3. Duplicate the Asset Bundle and name the folde... Read more
Rigidbody.angularVelocity is constrained wrongly, use the same mass-spac...
How to reproduce:1. Open the user's attached project2. In the Hierarchy select Parent -> Cube3. Uncheck Constraint Bug Fix in the... Read more
Random Seed's tooltip of the Timeline's Control track has a typo
Repro steps:1. Open QA attached project "repro_1083618"2. Select the "Directional LightTimeline" asset in the Project Window3. Selec... Read more
Timeline's Control Track overrides the "Auto Random Seed" with the same ...
Repro steps:1. Open attached project2. Select GameObject "ToplevelParticles" in the Hierarchy and observe the Game and Scene Views3.... Read more
"Marshal.SizeOf" causes "ArgumentException" errors in IL2CPP builds
Reproduction steps: 1. Open "IL2CPPMarshalRepro.zip" project2. Open "Scene" scene3. Enter Play Mode4. See Console window output (Eve... Read more
Editor freezes and crashes after a few moments after entering Play Mode ...
Repro steps:1. Open user attached project2. Edit -> Project Settings -> Physics 2D3. Check "Use Multithreading"4. Enter Play M... Read more
Unity doesn't recognize missing assembly references when moving a script...
Repro steps:1. Open attached project2. Drag "Foo.cs" from "Assets/Scripts/Foo" to "Assets/Scripts/Bar"3. Wait for the Editor to Hot ... Read more
GUILayout.TextField and GUI.TextField don't accept any input when a stri...
Repro steps:1. Open QA attached project "repro_1082259"2. Main Menu -> MyExample -> Window3. Press on the input field4. Try to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow