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EditorGUILayout.Foldout arrow is outside Vertical Group when used in OnI...
Reproduction steps:1. Open user's attached project "GUILayoutBug"2. In the Project window, click on "New My Settings" to see its set... Read more
[Input System] Input Actions cause exceptions and 'Should not get here' ...
How to reproduce:1. Open user-submitted project (Pokemon Clone.zip)2. Enter Play Mode3. Use the WASD keys to move the player around4... Read more
Importer fails to update Avatar settings correctly when switching from a...
Steps to reproduce:1. Open User-supplied project2. In the Project window, select Mobile Family Pack -> Model -> Female_Parabol... Read more
[ECS] NullReferenceException is thrown when trying to access statically ...
How to reproduce:1. Open the attached project ("case_1204905-ECS-OnCreate.zip")2. Open the repro scene ("SampleScene")3. Enter Play ... Read more
Stack Overflow Errors when Instantiating a new entity from a prefab with...
Steps to reproduce:1. Open user-supplied project2. Open and Play the Sample Scene Expected: No Errors are thrownActual: Stack Overfl... Read more
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more
[Entities] Cannot add Script to a Game Object if there is a comment afte...
Reproduction steps:1. Open project in "MyRepro.zip"2. Notice that the Script "RotateTag.cs" has a comment at line 3 after [GenerateA... Read more
"UnityException: GameObject has undefined tag!" thrown when setting a Ta...
To reproduce:1. Open attached project ("case_1214727.zip")2. Open Edit > Project Settings > Tags and Layers3. Remove Tag 0 "re... Read more
[URP] "Render Object" asset does not create in project window when added...
On adding "Render Object" in "CustomForwardRendererData" asset in the Inspector, "Render Object" asset does not create under "Custom... Read more
GetBlendShapeIndex returns -1 when Blend Shape delta vector array values...
Reproduction steps:1. Open user's attached project "Blend Shape bug" and "SampleScene"2. Enter Play Mode Expected result: GetBlendSh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open