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[Android] SV_Coverage gets mistranslated from HLSL to GLSL when compilin...
Reproduction steps:1. Open the attached project "SV_Coverage gets mistranslated from HLSL to GLSL.zip"2. Switch to Android Platform ... Read more
iOS keyboard QuickType bar is not disabled in 15 iOS when it is set to f...
How to reproduce:1. Open project "KeyboardiOS15.zip"2. Go to the Build Settings3. Select iOS and build4. Open the project in the Xco... Read more
[Physics] Articulation body scale does not affect Anchor Transform Tool ...
1. Open attached project2. Select child "GameObject (1)"3. Select Joint angle tool (Left one) on the ArticulationBody Inspector4. Ob... Read more
[Particles] Inspector breaks and errors are thrown when the Material fie...
How to reproduce:1. Open the user's attached "ParticleMaterials" project2. Open the "SampleScene" Scene3. Select the "Particle Syste... Read more
[HDRP][DXR] Multimat opaque materials are not included in the RTAS when ...
Repro steps :- Open attached project- Open SampleScene- Select any of the materials among Material/mat1 mat2 or mat3- Set it to tran... Read more
[Plastic] GUI Error thrown while trying to checkin with empty checkin me...
How to reproduce:1. Create new project and initialise Plastic SCM2. Add cube to scene and save scene (notice that 2 changes will be ... Read more
An error is thrown when merging changes made to a Prefab into a Nested P...
How to reproduce:1. Open the user attached "nested_bug.zip" project2. Open the "GameParent" Prefab located in the Scenes folder3. Op... Read more
[UWP] Application.targetFrameRate doesn't work when building in UWP
Reproduction steps:1. Open project "137355 Repro.zip"2. Open Build Settings in File > Build Settings3. Switch Platform to UWP the... Read more
The argument "-long-plt" is not present in the "tundra.log.json" log fil...
Reproduction steps:1. Download the attached Unity project "ArgumentIssue.zip" from Google Drive (link in the edit)2. Go to File >... Read more
Touch Screen support is broken when "Active input handling” is set to “B...
Reproduction steps:1. Open user attached project2. Press Play3. Try to press any of the squares using Touch Input Expected result: T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked