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[Presets] New project has 'Missing' presets selected
Steps to reproduce:1. Create new empty project2. Go to 'Edit > Settings > Preset Manager'-- Notice that entries are 'Missing' ... Read more
[iOS] Application.RequestUserAuthorization doesn't work if you request a...
Steps to reproduce: 1. Open attached project (webcamrequest.zip)2. Switch to iOS3. Build 'SampleScene' and deploy Xcode project to d... Read more
[macOS] ColorPicker in Color window doesn't work, when a color is picked...
[macOS] ColorPicker doesn't work when the Color window is in the primary monitor and pick a color from the secondary monitor using t... Read more
In Profiler Window Memory tab, 'ProfilerSession' shows very high memory ...
How to reproduce:1. Create a new Unity project2. Open Profiler Window3. Enter Play mode and wait until the whole Profiler window is ... Read more
Incorrect distance is returned when using EventSystem.RaycastAll
To reproduce:1. Open project2. Play 'TestScene'3. Open console4. Notice that raycast distance is 0.8 when the expected distance is 1... Read more
[WebGL1.0] Assets streamed with WWW.texture are Blurry
Images loaded at run-time using WWW.texture are blurry in Microsoft Edge browser or Safari. Steps:1. Build and Run user's attached p... Read more
[iOS] Keyboard is opened with input field using TouchScreenKeyboard.hide...
To reproduce:1. Open attached project "Temp.zip"2. Open "Scene.unity" scene3. Build for iOS4. Deploy the Xcode project to iOS device... Read more
Editor crashes on mono_add_process_object or closes on CheckDisalowAlloc...
How to reproduce:1. Open attached "Hostage Situation" project2. Enter Play Mode3. Click left mouse button in Game View Expected resu... Read more
Daydream Angular Acceleration is showing incorrect values
Steps to reproduce:- Load the attached project- Open the XRNodePhysicalTryGets scene- deploy to Daydream Expected:The physical value... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message