Search Issue Tracker

0
votes
By Design

Buoyancy effector 2D only behaves normally when using Box Collider 2D

Physics2D

-

Jul 15, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect how different colliders ... Read more

0
votes
Fixed

[UI Toolkit] button does not respond to clicks correctly when rotated

Package: UI Toolkit

-

Jun 23, 2021

-

Version/s:

Reproduction steps:1. Open project in the drive link below (project name is Bug.zip)2. Open Scene "Main Menu"3. Enter Play Mode4. Tr... Read more

1
votes
Fixed

Editor freezes when selecting GameObjects in a Scene that contains a lot...

Scene/Game View

-

Jul 15, 2021

-

Version/s: 2021.2.0a19, 2021.2.0b3, 2022.1

How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. Try selecting different objects in the Hierarchy Exp... Read more

2
votes
Won't Fix

Only the first submesh is drawn when using DrawMeshInstancedIndirect method

Graphics - LowLevel

-

Jul 12, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

Reproduction steps:1. Open the attached project ("MeshInstancedTest.zip")2. Enter the Play-Mode Expected result: When using DrawMesh... Read more

0
votes
Fixed

Game View does not update when Camera is flagged as HideFlag.DontSave

Scene/Game View

-

Jul 16, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open the attached project "DontSaveCameraBug.zip"2. Open Scenes/SampleScene in Project window3. Select Main Ca... Read more

0
votes
Not Reproducible

[Mobile] [Input System] UI elements are not responding to mouse clicks i...

Package: Input System

-

Jul 15, 2021

-

Version/s: 1.0.2

Reproduction steps:1. Create a new project2. Import Input System package from package manager3. Go File -> Build settings and swi... Read more

0
votes
Fixed

GameObject culled in the Graphics Compositor is jumpy when the Main Came...

Package: Scriptable Render Pipeline HD

-

Jun 24, 2021

-

Version/s: 12.0.0

How to reproduce:1. Open the user's attached "New Unity Project.zip" project2. Open the "New Scene" Scene3. Enter Play Mode4. Press ... Read more

0
votes
Fixed

The carve option in nav mesh obstacle is unclickable at 300 dpi scale

IMGUI

-

Jun 29, 2021

-

Version/s: 2020.3.12f1

Steps to reproduce:1. Set you monitor's Scale to 300%2. Download and open the project "UdemyRpgCore01.zip"3. Open Assets/Scenes/Scen... Read more

1
votes
Fixed

ForceMode overload in any variant of AddForce for ArticulationBody cance...

Physics

-

Jul 11, 2021

-

Version/s: 2020.3, 2021.2, 2021.2.0b2, 2022.1

Steps to reproduce:1. Open the user's attached project "AB_BUG.zip"2. Enter Play mode Expected results: Both spheres go upActual res... Read more

0
votes
Fixed

[URP] Premultiply blend mode in Shader Graph not rendering correctly

Package: Scriptable Render Pipeline Universal

-

Jul 01, 2021

-

Version/s: 12.0.0

Reproduction steps:1. Open project in Premultiply.zip and open SampleScene2. Enter Play Mode and inspect the 2 cubes side by sideaa ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.