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Memory access violation in LightProbesManager when appending LightProbes...
Steps to reproduce:1. Open the attached project (JapanOffice.zip);2. In the opened popup window for prompting to change Project sett... Read more
[Light Probes] Tetrahedral cells not refreshed when selecting Light Prob...
Repro: Steps outlined in attached repro video. Repro project attached Create a Light Probe groupDuplicate Light Probe GroupMove the ... Read more
Loading shader is picked when allowAsyncCompilation = false and async co...
The cyan loading shader would in some cases leak into baked reflection probes. This problem may be a general shader/material problem... Read more
Searching with [wantmoreresult] and [show package results] doesn't actua...
1- Open search window2- Using the Kebab menu, ensure Show more results and Show package results are checked3- Type a query that shou... Read more
Lights are missing Sceneview handles for transformation in the Editor
In the latest trunk the handles for moving and transforming lights are gone. Repro steps: Open Editor in a new 3D project Create a p... Read more
[HDRP][DXR] Ellipse node throws console errors when used in raytracing s...
Repro steps :- Open attached project- Open SampleScene- Select Volume and enable pathtracer Expected : Scene is pathtracer and no er... Read more
SerializedProperty m_ConverterStates console error appears when trying t...
Repro:- Start a project in 2022.1, any template- Go to Window -> Rendering -> Render Pipeline Converter- Pick Convert Built-in... Read more
Texture contents are not copied correctly when using CopyTexture method ...
How to reproduce:1. Open the user's attached "crest" project2. Open the "main" Scene3. Enter Play Mode4. Press "E" on the keyboard t... Read more
[Input System] Mouse.current.leftButton.isPressed returns true when righ...
Reproduction steps:1. Open the user's attached "Input Focus Bug.zip" project2. Build and Run the Player3. Left-click outside the pla... Read more
[Oculus] Dark on Light splash screen does not display correctly on Oculu...
The default splash screen for Android/Quest is Light on Dark, which works as expected. If user goes into the Player settings and swi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs