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GetBlendShapeIndex returns -1 when Blend Shape delta vector array values...
Reproduction steps:1. Open user's attached project "Blend Shape bug" and "SampleScene"2. Enter Play Mode Expected result: GetBlendSh... Read more
Crash in RtlUserThreadStart when baking Global Illumination using Progre...
Steps to reproduce:1. Open the attached project ("1211300.zip")2. Open "CrashScene" Scene (Might crash after this step as it auto-ba... Read more
NullReferenceException for Unity CIL Linker is thrown when dynamic type ...
Steps to reproduce:1. Open the attached project (case_1213399.zip)2. Set API Compatibility Level to ".NET 4.x" under Edit -> Proj... Read more
[UnityTest] Test Runner's tests are stopped when NotImplementedException...
How to reproduce:1. Open the attached project2. Open the Test Runner Window (Window->General->Test Runner)3. In Test Runner Wi... Read more
ReflectionTypeLoadException is thrown when importing Code Analysis and M...
How to reproduce:1. Open the attached project2. Enter the Play Mode3. Observe the Console Window Expected result: ReflectionTypeLoad... Read more
[UIElements] Visual Element's Property's label cannot be changed when it...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the "CUSTOM INSPECTOR TEST" GameObject in the H... Read more
[InputSystem][UI] GC allocations triggered by events processed by UI inp...
1. Set up a project to use uGUI with the new input system (i.e. add InputSystemUIInputModule).2. Open the profiler3. Run the project... Read more
IL2CPP incorrectly boxes values when using generic virtual methods on st...
Steps to reproduce:1. Open the attached project (case_1212919.zip)2. Attach "TestScript" to any GameObject3. Under Edit -> Projec... Read more
Memory is not cleared after loading an empty Scene with SceneLoadMode.Si...
How to reproduce:1. Open attached project "leakTest2019.3.0f3.zip"2. Build and Run the project3. In Editor, open Memory Profiler win... Read more
[2019.3] Changing lightning settings via API doesn't update them in the ...
How to reproduce:1. Open the attached project2. Window > Rendering > Lightning Settings3. Enable Realtime GI, Baked GI and dis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code