Search Issue Tracker
Editor freezes on script recompilation when a custom window is open and ...
How to reproduce:1. Open the attached 'project-1215840.zip' project2. In the Editor select 'Bug' > 'Bug_Test'3. Make a change in ... Read more
[HDRP] Moving Directional Light in Play mode leaks memory when both Scen...
Steps to reproduce:1. Create and open a project with HDRP Template2. Make sure both Scene View and Game View are visible in the layo... Read more
Hard Crash when using Generic IComponentData struct that contains a Blob...
Steps to reproduce:1. Open User-supplied project2. Run the Sample Scene Expected: Unity does not crashActual: Unity hard crashes Rep... Read more
[Device Simulator] Slow Editor performance in Play Mode when Device Simu...
How to reproduce:1. Open the user's attached project ("Debug UI Perf.zip")2. Open the repro scene ("perfIssue")3. Enter Play Mode4. ... Read more
Multiple selected game objects with different names are renamed to <mult...
How to reproduce:1. Open the attached 'project-1218183.zip'2. Select all the object in the Hierarchy window3. In the Inspector windo... Read more
[Animation] Unable to create transitions between animation states in Ani...
-Unable to create a transition between animation states.-Unable to select Animation state due to this drop endpoint for transition i... Read more
Cloth bounds are updating even if Cloth.SetEnableFading(false) is called
How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Open the "test.cs" script4. Modify the script to call... Read more
GPU Lightmapper produces invalid texels in a certain scene
Steps to reproduce: 1. Open the scene ArtPresent.2. Bake GI using the GPU Progressive Lightmapper (options don't matter).3. Notice t... Read more
Rotated and scaled parent distorts child object Mesh Renderer or Collider
How to reproduce:1. Open attached project and scene "repro"2. Select Cube(2) on hierachy3. Observe sceneView -> you should see th... Read more
[HDRP] [Ray tracing] GameObject's inside Prefab with Volume overrides ar...
How to reproduce:1. Open the attached (Repro.zip) project2. Open the "test space factorio white" Scene3. Expand the "_DefaultSceneRo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components