Search Issue Tracker
Children prefab objects are re-ordered when updating Project from 2018.4...
How to reproduce:1. Open the attached 'project-1213361.zip' project (using 2018.3.14f1)2. In the Hierarchy window expand 'Environmen... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more
Assemblies are locked until undocked window looses focus when it has bee...
Reproduction steps:1. Open attached project "1208408_locked_assemblies"2. In the Project window, select "NewBehaviourScript"3. Undoc... Read more
Drag a material over scene view will cause "Undo object may not be null"...
When dragging materials from the project window over the scene view i get the following error. Undo object may not be null.UnityEngi... Read more
.unitypackage files are not recognized by the Editor's Project window wh...
How to reproduce:1. Open the 'project-1213246.zip' project using the EnvIronman VM2. In the Project window observe the 'test.unitypa... Read more
[VFX Graph] Editor crashes on assigning any VFX Graph to "Asset Template...
When any VFX Graph is assigned to "Asset Template" from "Visual Effect" prefab causes editor to crash, refer the attached video Step... Read more
Dynamic functions unavailable when private generic UnityEvent<T> fields ...
Steps to reproduce:1. Open the attached project (case_1211380.zip)2. Select the "Test" Game Object3. Click the plus icon under "Deri... Read more
ArgumentOutOfRangeException is thrown when Right-Clicking ScriptableObje...
How to reproduce:1. Open the attached project2. Go to the Project Window3. Select "Meta Holder" in the Assets folder4. In the Inspec... Read more
[VFX Graph] Blackboard window Clips when it dragged to the top of the VF...
When a blackboard window is dragged towards the top of the VFX window, the title of the blackboard window clips, refer attached vide... Read more
Foldouts cannot be expanded by clicking the arrow
To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open