Search Issue Tracker
[Input] Preset "Save current to" button in Input Manager needs to be dou...
Reproduction steps:1. Create a new project2. Go Edit -> Project Settings -> Input Manager3. Near the top right of the Project ... Read more
Moving assets into the Unity Project window from the Finder is canceled
How to reproduce:1. Open project "2022.1.0a13-trunk2.zip"2. Also open project "2022.1.0a13-trunk2.zip" in the Finder3. In the Finder... Read more
TextAsset.bytes allocates memory on each call, need a NativeArray / non-...
Calling TextAsset.bytes allocates a new C# array on every call. This can get expensive (both in memory usage and garbage collector p... Read more
UI Navigation stops working after adding two Input Devices to a Scene
Reproduction steps:1. Open the attached "1371332_2.zip" project2. Open the "GameScene" Scene3. Enter the Play mode4. Press the space... Read more
[Profiler][Mac] "Failed to connect to player ip" error when opening Stan...
Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process)3. In... Read more
Editor.log has "0"s for Project Loading Time section
When you create, open or Reimport All project - there is a section in Editor.log showing details for Project Loading Time, right now... Read more
"IndexOutOfRangeException" error appears when entering Play Mode when us...
How to reproduce:1. Open project "Fjylling kopio.zip"2. Enter the Play Mode3. Observe the Console window Expected result: No errorsA... Read more
GameObject scale is too small when importing .blend Models
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Observe the GameObjects in the Scene view Exp... Read more
Crash in Graphics.Blit when blitting backbuffer to a larger texture
Reproduction steps:1. Open the user's attached project Expected result: The Editor does not crashActual result: The Editor crashes R... Read more
Shader “Preprocess only” option and “Compile and show code” are not clic...
How to reproduce:1. Create a new project2. Select “Packages/com.unity.textmeshpro/Editor Resources/Shaders/TMP_SDF Internal Editor.s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list