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Test Runner auto expands collapsed groups when running an unrelated test
Reproduction steps:1. Open the attached project "AutoExpand.zip"2. Open the Test Runner window by selecting Window > General >... Read more
Versioned Linux libraries are ignored by the Editor when they are imported
Reproduction steps:1. Download the attached file (Plugins.7z) and extract its contents2. Open a new or an existing project3. Import ... Read more
[Shadergraph] Setting a texture2d as the "main texture" fails and throws...
Repro steps1. create a shadergraph2. add a Texture2D property3. Right click and choose "Set as main texture"Expected result: it work... Read more
[Addressables] Awaiting asyncOperation Task is not returned after scene ...
How to reproduce:1. Open the user's attached project and Scenes/Startup scene2. Enter the Play mode and observe the Console window E... Read more
Overlap is detected in LayerMask.GetMask when Collision is turned of bet...
How to reproduce:1. Open the attached project "LayerMask.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Press W Exp... Read more
[UI Toolkit] TextField text selection area is displayed incorrectly
Reproduction steps:1. Open customer's attached project2. Open the Test scene and enter Play Mode3. Select username field, enter some... Read more
Editor crashes on GameObject::ActivateAwakeRecursivelyInternal when open...
Reproduction steps:1. Open the project from the attached google drive link2. Go to Assets/Scenes and open "Level_1.unity" scene Repr... Read more
Physics Debug shows every Scene's information when only one Scene is sel...
How to reproduce:1. Open the user's attached "PhysicsDebuggerRepro" project2. Open both "SampleScene" and "Subscene" Scenes simultan... Read more
Editor crashes when editing VFX Graph's animation curve values
How to reproduce:1. Open the attached project's Scene labeled "Crash"2. Open an Animation Window (Window->Animation->Animation... Read more
ShaderGraph undo operation takes longer on bigger Shaders
Steps to reproduce:1. Download and open the project "ShaderGraphSlow.zip"2. Open the Water2 ShaderGraph (Assets > Shades > Wat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template