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Skybox with Standard shader does not render on iOS/WP8
Skybox component fails to draw Standard shader skybox on WP8.1Steps to reproduce:1. Download attached project2. Build and run to WP8... Read more
nGUI interaction example scene throws exceptions on WP8
To reproduce:1. Import nGUI2. Switch platform to WP83. Add the "Example 2 - Interaction" scene into build4. Build&run for WP8 (d... Read more
Initial values of Text Mesh are not set properly
Steps to reproduce:1. Download attached project or create a new Gameobject with Text Mesh component. Enter any text to be rendered.2... Read more
Dynamic batching breaks rendering in editor/ windows standalone
To reproduce:1. Open attached project. It has a few cubes that demonstrate dynamic and static batching2. Enable dynamic batching in ... Read more
Screen Overlay script effect leaks to Render Texture on WP8.1
Steps to reproduce:1. Download attached project2. Build and run it to WP8.13. If no Anti-Aliasing is enabled on Render Texture, last... Read more
Render Texture with Anti-Aliasing is not redrawn upon orientation change...
Steps to reproduce:1. Download attached project2. Build and run it on WP8.13. Change orientation while app is running. Render Textur... Read more
Errors spawn in Console after deleting an effect that had exposed parame...
Errors spawn in Console after deleting an effect that had exposed parameters. To reproduce:- Open attached project and launch "test"... Read more
Outline effect component color animation doesn't function
To reproduce:1. Open attached project2. Open Test scene3. Lock Inspector on Text game object4. Press play5. Move cursor over Button ... Read more
After playing, keys/X list members disappear in Unity prefs->keys menu
Steps to repro:1. Create a project, open Unity preferences -> Keys2. Press start and stop the game, observe that members from lis... Read more
Audio Profiler does not have a bottom side scroll, so information is mis...
Audio Profiler does not have a side scroll, so information can be hidden for the user. This was tested on a 13" MacBook Pro hardware... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on DualThreadAllocator<DynamicHeapAllocator>::Contains when closing a Sub Scene with DynamicBuffer to MetaChunkEntity in Play mode
- Crash on UnityMain when switching from DX11 to DX12 with HDR enabled
- Player gets a grey filter over the whole window when Player is in Exlcusive window mode and HDR is enabled
- Missing VisionOS "Target minimum VisionOS Version" Field in the Project Settings window
- External Script Editor preference resets to last set IDE when switching Unity Editor versions