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Animation window cannot skip to previous keyframe when there are frames ...
To reproduce:1. Open attached project ("case_1214195.zip")2. Open "Test" animation in the Animation window3. Use Playback Controls t... Read more
[HDRP] Sprite Mask shading mode rendered wireframe does not match actual...
Steps to reproduce:1. Create a new HDRP project2. Select "Example Assets" in the Hierarchy3. Switch to "Sprite Mask" shading mode in... Read more
HandleUtility.GUIPointToScreenPixelCoordinate has an offset in height wh...
To reproduce:1. Open attached project ("case_1215883.zip")2. Press Play and move your mouse in the Game View3. Observe the red circl... Read more
[UIElements] Incorrect Element Position when it is Absolute
How to reproduce:1. Open the attached project2. Open the UI Builder (Window->UI->UI Builder)3. Open the NewUI.uss in UI Builde... Read more
[iOS] PreUpdate.IMGUISendQueuedEvents creates garbage without any input ...
How to reproduce:1. Make a development build of the attached project for iOS2. Build & Run the app to device via Xcode3. In Unit... Read more
[VFX Graph] Ping-Pong curve is clamped when Random Number node for time ...
How to reproduce:1. Open the attached 'Animation-bug.zip' project2. Open 'SampleScene' Scene3. Open 'HexGird' VFX Graph and observe ... Read more
[HDRP] [DX12] Editor crashes when switched to DX12
Versions tested: 2019.3.0f6 + 7.2.0 1) Create an HDRP template2) Go to Edit ->Project Settings -> Player -> Other Settings3... Read more
Slider not calling OnValueChanged when Reload Domain and Reload Scene op...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In Game View, Move the Slider ar... Read more
Mesh Collider performance drop when "Everything" Cooking Option is enabled
Reproduction steps:1. Open attached project "1215857_mesh" and scene "SampleScene"2. Enter Play Mode and observe the Profiler3. Exit... Read more
[TestRunner] Editor crashes on closing it while preparing to run unit te...
Editor crashes on closing the Editor while it is building all the assets and preparing to run the Test after clicking on"Run all in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- StackOverflowException occurs and tests fail to load when the Test Runner window is opened while System.Windows.Forms.dll and System.Deployment.dll are present in the project
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes