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[Cinemachine] Virtual Camera prefab continuously updated on clicking on ...
-Mouse cursor flickers continuously on selecting clicking on Solo button in CM vcam1 prefab.-Virtual Camera status does not remain l... Read more
[Camera Buffers] Can't access depth or color buffers in OSX or XBox One ...
Repro steps: 1. Import the attached package2. Open the scene and the VFX3. Observe how the particles are going through the cube. Exp... Read more
[SubGraph] Trying to enter an unassigned subgraph throws a null ref exce...
Repro steps:1. In a VFX graph, right click and create an Empty Subgraph Operator.2. Right-click the newly created subgraph and selec... Read more
[VCS] Nullreference error thrown when pressing Alt + Tab in the Version ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Open the VCS Window (Win... Read more
[HDRP] Editor crashes when adjusting HDRI sky exposure on a 4k cubemap
How to reproduce:1. Open the attached project named "skytest.zip"2. Open the "samplescene" Scene3. Select the Sky and Fog Volume obj... Read more
[SubGraph] Block Subgraphs don't clear their UI when set to none.
Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more
[GPU PLM] Indirect bounce is missing in some instances
Steps to reproduce: 1. Download ant open SponzaHDRP project2. Bake the lighting using GPU lightmapper3. Switch to baked lightmap vie... Read more
ApiUpdater may leave orphan usings when only type qualified references w...
In some scenarios after ApiUpdater runs old, non existing namespaces may be left in using clauses. This may happen if Unity changes ... Read more
[Inspector] Multi-selecting and modifying exposed properties with multip...
Repro steps:1. Create a VFX and expose a Vector3.2. Drag it to the scene and duplicate it a couple of times.3. Add different values ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title