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[URP] Light custom Normal Shadow Bias is capped at 3
To reproduce:1. Create a new project using Universal RP template or open any existing URP project;2. On pipeline asset > Shadow &... Read more
Serialized ScriptableObject template class field appear as a non-Scripta...
Steps to reproduce:1. Open the attached project (case_1211768.zip)2. Add "GenericSerialization" script to any game object in the Hie... Read more
[Timeline] Particle System is not emitting particles in Editor Mode when...
Steps to reproduce:1. Open the attached project "case_1212943-PsActivationBug2.zip"2. In the Project window open "SampleScene.unity"... Read more
GetAllUniqueSharedComponentData fails to filter entities via RenderMesh ...
How to reproduce:1. Open attached project "RenderMeshIssues_SampleProject.zip" and scene "SampleScene"2. In Hierarchy window, select... Read more
[UIBuilder] A parsing error is thrown when saving UI Builder .uxml previ...
How to reproduce:1. Open the attached 'project-1208859.zip' project2. In the UI Builder window drag a Label object from the Library ... Read more
Editor crashes at BufferD3D11::EndWrite and GfxDeviceD3D11Base::EndBuffe...
How to reproduce:1. Open attached project "Projected Grid.zip" and scene "SampleScene"2. In Hierarchy window, delete all children of... Read more
Cannot report Bug in 2019.3.0f5 when using Mac Editor
Steps to reproduce:1. Open Unity 2019.3.0f5 Editor2. Click Help -> Report a Bug... Expected result: Bug reporter opens upActual r... Read more
New IComponentData is not added automatically to an object in a SubScene
How to reproduce:1. Open attached project "BugSubsceneRepro.zip" and scene "SampleScene"2. Observe "Entity Debugger" (MyTestData is ... Read more
Specific project Layout opens the Editor in two windows
Reproduction steps:1. Open "1210706" project Expected Result: Single Editor windowActual Result: Two Editor windows Reproduced with:... Read more
[Vulkan] Application crashes after executing Shader.WarmupAllShaders
Repro steps:1. Create a project with a script that executes Shader.WarmupAllShaders2. Make sure Graphics API is set to Vulkan3. Ente... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size