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2
votes
Fixed

[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...

Package: Shader Graph

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Jan 12, 2020

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Version/s: 4.10.0, 7.1.7

Reproduction steps:1. Open project in "2020.1.0a20.zip"2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Node3... Read more

0
votes
Fixed

[Cinemachine] NullReferenceException on selecting Cancel while editing I...

Package: Cinemachine

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Jan 21, 2020

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Version/s: 2.3.5, 2.4.0, 2.3.3, 2.2.0

NullReferenceException error is thrown on Selecting Cancel button from the "Create Impulse Channel Definition asset" popup while edi... Read more

0
votes
Fixed

Particle System that has a Stop Action gets cleared after being paused f...

Visual Effects - Legacy

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Jan 20, 2020

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Version/s: 2019.3.0b8, 2019.3.0f3, 2020.1.0a9

How to reproduce:1. Open user-submitted project (ParticleSystemClearingWhenPaused) and SampleScene2. Select 'Particle System' GameOb... Read more

0
votes
Fixed

[PLM] Directionality artifacts after baking GI with area light with cert...

Progressive Lightmapper

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Jan 21, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0a20

Steps to repro:1. Open the attached project and 'Lights and Shadows' scene;2. In the Lighting window press Generate Lighting button;... Read more

0
votes
Not Reproducible

[IAP Updates] Install button is enabled even when the latest IAP version...

Package: Purchasing

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Jan 21, 2020

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Version/s:

Install button in IAP updates window is enabled even If the IAP is updated to the latest version Steps To Reproduce: 1. Create a new... Read more

0
votes
Fixed

[Shuriken] Selector button of "Particle System" in the "Sub Emitters" mo...

Visual Effects - Legacy

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Jan 21, 2020

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Version/s: 2019.3.0a3, 2020.1.0a1, 2020.1.0a20

Particle System selector button in the "Sub Emitters" modules is misplaced under the "Particle System" component, refer attached scr... Read more

0
votes
Fixed

Crash on GUIEventManager::PopEvent when event triggers and Event.PopEven...

uGUI

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Jan 12, 2020

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Version/s: 2018.2.0a1, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open attached project "Case_1211027" and load "SampleScene"2. Press Play3. Click on the Game screen Reproducible... Read more

0
votes
Fixed

[Android] Skybox is split into two differently lit areas when changing t...

Shadows/Lights

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Jan 21, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "WeatherMaker_2019_2.zip"2. Build it to Android3. Open the app and notice the Sky... Read more

0
votes
Fixed

[Cinemachine] MissingReferenceException errors are thrown on assigning O...

Package: Cinemachine

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Jan 21, 2020

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Version/s: 2.5.0, 2.4.0, 2.3.4, 2.3.3.

-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more

0
votes
Fixed

[Input System] Action can only be triggered by one of the Action Maps wh...

Package: Input System

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Dec 24, 2019

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Version/s: 0.9.1-preview, 1.0.0-preview.3

Reproduction steps:1. Open user's attached project "InputSystemBug2" and scene "SceneWithControlScheme"2. Enter Play Mode3. Press th... Read more

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