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0
votes
Fixed

[HDRP] Ambient occlusion effect does not work correctly with dynamic res...

Package: Scriptable Render Pipeline HD

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Dec 23, 2019

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Version/s: 7.1.8

1. To repro, extract the zipped unity project (AmbientOcclusionBug.zip), play the SampleSceneHow I made this project: Downloaded HDR... Read more

4
votes
Fixed

Project building process gets stuck on "Building Player" when Scripting ...

IL2CPP

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Oct 15, 2019

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Version/s: 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

Repro steps:1. Open the attached project "1191666_Project.zip" (for 2019.2.0a1 to 2019.3.0a2) or "1191666_Project-newer.zip" (for 20... Read more

0
votes
Fixed

Mobile Notification Settings are not saved

Package: Mobile Notifications

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Jan 16, 2020

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Version/s: 1.0.4-preview.5

Reproduction steps:1. Open "case_1114987-TestNoti.zip" project2. Open the Project Settings -> Mobile Notification Settings3. Chan... Read more

1
votes
Duplicate

[iOS][2019.2][2019.3] Consecutive UnityWebRequests do not update after o...

WebRequest

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Jan 15, 2020

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Version/s: 2019.2.17f1, 2019.3.0b5

How to reproduce:1. Launch the user-supplied project on Unity2. Build the project for iOS3. Launch the build on an iOS device throug... Read more

0
votes
Fixed

[HDRP] HDRP LOD input fields invert and overlap text when making the win...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 7.1.1

1. Create a new project.2. Install HDRP through the Package Manager. (Window -> Package Manager)3. Create a new HDRP Asset. (Asse... Read more

0
votes
Fixed

[Input System] User can name InputAction asset and Action Map the same, ...

Package: Input System

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Jan 16, 2020

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Version/s: 1.0.0

[Input System] User can name InputAction asset and Action Map the same, creating compilation errors on generation When using the inp... Read more

0
votes
Fixed

Compute Shader compilation error is thrown after building a new HDRP pro...

Package: SRP HD Template

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Jan 17, 2020

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Version/s: 8.1.0

How to reproduce:1. Create a new project with HDRP template2. Attempt to build the project3. Open the Console window Expected result... Read more

0
votes
By Design

[2D] Gizmos of the "Pixel Perfect Camera" doesn't disappear on disabling...

Package: 2D Pixel Perfect

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Jan 17, 2020

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Version/s: 3.0.1, 3.0.0, 2.0.4, 2.0.2

Enabling/Disabling "Pixel Perfect Camera" component in the Inspector tab does not hide/show its Gizmos in Scene View when Gizmos is ... Read more

0
votes
Fixed

[Physics] Using huge numbers of vertex for Polygon/Edge collider causes ...

Physics2D

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Jan 16, 2020

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Version/s: 2017.1.5f1, 2017.4.34f1, 2018.1.9f2, 2018.2.21f1, 2018.4.13f1, 2019.1.14f1, 2019.2.18f1, 2019.3.0f6, 2020.1.0a19, 2020.1.0a20

Steps to repro:1. Open attached project2. Hierarchy > 2D Object > Sprite3. Inspector > Add component > Polygon Collider ... Read more

0
votes
Won't Fix

Settings in the Lighting Settings window are not automatically updated w...

Progressive Lightmapper

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Jan 16, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open user-submitted project (LightmapParameters)2. Open the Lighting Settings window3. In the Mixed Lighting sec... Read more

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