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[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...
Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more
Default Sprite Renderer preset is not applied when dragging a sprite ass...
How to reproduce:1. Open the attached 'project-1210560.zip' project2. In the Project window select 'SpriteRenderer.preset' asset3. I... Read more
[HDRP] Decal created in player breaks rendering.
Steps to reproduce:- Unzip the player from link in comments.- Open "HDTemplate-srp-tarball.exe"- Press spacebar to create a decal pr... Read more
[OSX] The "About Unity" window flickers when dragged to another display ...
How to reproduce:1. Create a new Unity project and make sure you have two displays with different screen resolutions set up2. Open t... Read more
[WindowsMR][XRSDK] Expression locator != nullptr in HolographicSpaceMana...
HolographicSpaceManager.cpp:168Expression locator != nullptr 1. What happened Editor hits an assert crash when entering paymode with... Read more
FBX Importer crash
Use any Unity build 2019.2 or aboveCreate new project.Import the mount.fbx asset attached to this report.Select the Mount fbx asset.... Read more
PlayerSettings.SetTemplateCustomValue Access Modifier should be changed ...
When trying to edit WebGl Template the only one possible way to do it is using Reflection "Builder" script, method lines(58-63).Sugg... Read more
Project Settings>Services Window is broken
Steps to reproduce:1. Open Editor>Project Settings>Services2. Observe the broken alignments, overlap & text getting cut of... Read more
Analytics package reports errors with absolute path
How to reproduce:1. Create a new project2. Install Analytics package3. Try to produce an error related to Analytics package Expected... Read more
[IL2CPP] PreserveSig attribute is ignored when building with IL2CPP
How to reproduce:1. Open the attached project ("case_1202914-IL2CPP PreserveSig.zip")2. Make a Standalone build with IL2CPP scriptin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] UI picking is offset to the left when Reference DPI and Fallback DPI differ
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked