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Pink textures appear on Decal Projector when building to WebGL2 and Deca...
How to reproduce:1. Open the attached “URP_Pink_Decal_WebGL.zip” project2. Open the “SampleScene” Scene3. Switch platform to “WebGL”... Read more
Enabling Depth Texture on URP settings breaks rendering on the Metal pla...
How to reproduce:1. Open project "iOSShaderGlitchIssue-2021.2.zip"2. Go to Build Settings (Edit>Build Settings) and build project... Read more
After Building the project Splash Screen background is darker when calle...
How to reproduce:1. Open the attached project "SplashScreenTest.zip"2. Open Assets > Scenes > SampleScene.unity3. Navigate to ... Read more
Bright brim appears around the object when the object is painted with a ...
How to reproduce:1. Open project "wetnesstest2.zip"2. Open the Scene window3. Move around and look at the "puddles" Expected result:... Read more
[URP] No shadows are being cast from Additional Lights on Standalone bui...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Scene ... Read more
ReorderableList elements don't keep "isExpanded" property state when cha...
How to reproduce:1. Open project "2022.1 Beta Project.zip"2. Open "ReoderableListBug" Scene (Assets>ReordableListBug>Reoderabl... Read more
[Android] Errors are thrown and the app is not launched when Building An...
How to reproduce:1. Create a new project2. Open the Build Settings (File->Build Settings...)3. Switch to the Android platform4. E... Read more
Dragging Prefab on the Scene window overlay makes Prefab not selectable
How to reproduce:1. Open project "DragAndDropBugReproduce.zip"2. In the Project window select "TestCube" and drag it on the overlay ... Read more
ColliderCastHit.Position returns NaN when SphereCasting to Capsule Colli...
Reproduction steps:1. Open attached project "1369770_SphereCast"2. Open Scenes/Empty3. Open Scripts/TestCapsuleSphereCast/CapsuleSpa... Read more
Entering values into value fields in the Inspector window is delayed
How to reproduce:1. Create a new project2. In the Hierarchy create a 3D Object (Right click>3D Object>Cube)3. In the Inspector... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes