Search Issue Tracker
Sprite Shape Corner is not set when setting multiple corners
How to reproduce:1. Open project "UIToolkit Bug.zip"2. In the Hierarchy window select "Open Sprite Shape"3. In the Inspector window ... Read more
Material properties being reverted upon script recompilation and reappli...
How to reproduce:1. Open the user attached "Epitaph.zip" project2. Open the "_ManagerScene" Scene from the "__Scenes" folder3. Open ... Read more
[TextMeshPro]The CanvasScaler with UI Scale Mode - Constant Physical Siz...
Reproduction steps:1. Open the attached project "ClickListenerBug.zip"2. From the game window, set "18:9 Portrait" or "16:9 Portrait... Read more
[OpenXR][Oculus] Quest 2 black screen with Vulkan enabled after OS versi...
Reproduction steps:1. In your Oculus Quest 2 go to "Settings > About" and make sure your OS version is 33.0.0. If not, click upda... Read more
[UI Toolkit] Text Field Control has a Value field
Reproduction steps:1. Open new Unity Project2. Open Editor Menu -> Window -> UI Toolkit -> UI Builder3. In UI Builder windo... Read more
[ShaderGraph] Getting a smaller gradient than generated code example whe...
Reproduction steps:1. Open the attached project "GradientIssue.zip"2. In the Assets folder open "Gradient Example.shadergraph" Shade... Read more
Exceptions/errors are thrown while undo/redo-ing changes made to VFX gra...
How to reproduce:1. Open attached project2. Add Vector 2 to blackboard3. Add Vector 3 to blackboard4. Hold Undo/Redo these changes5.... Read more
Animator overwrites scripted values when loaded from Asset Bundle
How to reproduce:1. Open the user's attached project2. Go to Window -> Asset Management -> Addressables -> Groups3. In the ... Read more
Handles are missing for Camera and Light objects
Reproduction steps:1. Open the user's attached project2. Select in the Hierarchy "Main Camera" and "Directional Light" Expected resu... Read more
Metal: Vertex shader missing buffer binding at index warnings after savi...
How to reproduce:1. Create new HDRP project2. Create new VFX object in Hierarchy3. Select new VIsual Effect and in Inspector create ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes