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Missing vertex function overload when using tesselation function in Surf...
When using a tessellation function, surface shaders will not allow the override of the custom vertex function which provides support... Read more
VideoPlayer does not play Video if url is set via script on WebGL
VideoPlayer on WebGL does not play Video if url is set via script. To reproduce:1. Build and run attached project for on WebGL platf... Read more
Polyworld component errors when creating poly terrain with daydream
To reproduce:1. Import PolyWorld: Woodland Low Poly Toolkit package (https://www.assetstore.unity3d.com/en/#!/content/18572)2. Open ... Read more
Particle system subemitter does not always seem to spawn particles
To reproduce: 1. Open attached project.2. Open scene: scene with six meteors3. Press play4. Observe how particles crashes into the p... Read more
Particle System Crashes on InitialModule::Start when particle subemitter...
To reproduce: 1. Open attached project: "FallingMeteorCrash.zip"2. Open scene: "BUG SCENE"3. Press play. Crash! if not, repeat sever... Read more
Enum not handled on editor Dock Area OnGUI when selecting game objects i...
To reproduce: 1. Open attached project.2. Open scene: ENUM BUG REPRO3. In hierarchy, expand go: Fire meteor P expand me.4. Select th... Read more
Editor crashes on Animator.GetBehaviours
Steps to reproduce:1. Download 873144_repro.zip and open "new" scene2. Press play3. Editor crashes Results: Editor crashes when try ... Read more
Crash in AudioMixer::CheckConsistency () when loading scene
To reproduce:1. Open the attached project;2. Load "DrinkMe" scene. Expected result: editor doesn't crash when loading "DrinkMe" scen... Read more
[MetalEditor] GameView rendering broken and "GL.End requires material.Se...
DephtOfField effect (or other SM5.0 style shaders) break rendering in Metal Editor. Technically it's not a regression (since Metal e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message