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[Android] Video has a delay on starting when Video player component is ...
To reproduce:1. Open attached project2. Build and run on android device3. Click the "Video" Button to play mp4 video4. Notice 0.5s d... Read more
[Mac] Intellisense cannot access the System namespace in Visual Studio w...
Steps to reproduce:1. Open user-submitted project2. Make sure your External Script Editor is set to Visual Studio3. Open up MyTestSc... Read more
Changing the 'Sorting Layer' setting and 'Order in Layer' value does not...
How to reproduce:1. Open user-submitted project (TMPDirty) and open the SampleScene2. Select the TextMeshPro GameObject and find the... Read more
[Linux editor] Can't resize undocked windows
-e: see title. if they are docked inside the editor resizing works fine--maybe a regression with Ubuntu, since it spans over all ver... Read more
[Android] Compute shader is not working with linear color space when it ...
To reproduce:1. Open attached project2. Change "PlayerSettings" -> "Other Settings" -> "Color Space" from Gamma to linear3. Bu... Read more
Animation Window affects changing fbx animation import settings and anim...
How to reproduce:1. Open the user-submitted project2. In the Project Window select "testanim" and expand it3. Select the "Test Take ... Read more
AnimationPlayableUtilities.Play adds count to any existing playables ins...
To reproduce:1. Open the user attached project2. Open the SampleScene3. Enter the Play Mode4. Select the Robot.5. Click Toggle in th... Read more
Nested object with rigidbody does not execute Rigidbody.MovePosition() w...
How to reproduce:1. Download and open attached "BrokenRB" project2. Load SampleScene and enter Play Mode3. Observe how Sphere object... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer