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Animation Window no longer adds keys immediately
The first transform (ex: Position) key you add on a GO using the Inspector is added to the Animation window immediately, but all add... Read more
[iOS] applicationWillResignActive() calls stacks when being called repea...
Reproduction steps:1. Download and open the attached "unity_support.zip" project2. Build and deploy the project to iOS3. Repeatedly ... Read more
[WebGL] [URP] Development build crashes with a RuntimeError when executi...
Reproduction steps:1. Open the user's attached "New Unity Project.zip" project2. Open the Build settings3. Choose the WebGL platform... Read more
AccessToken expiring and not being refreshed
After some time Idle errors and warnings are printed to the console related to Access Tokens expiring. Repro-Steps 1. Install Authen... Read more
Cannot expand Group List items in Asset Bundles Window
Reproduction steps:1. Open "AssetBundleTools" project2. Open Asset Bundles Window (AssetBundles > AssetBundlesWindow)3. Change "G... Read more
Using GUILayout.Window() leads to memory leak
How to reproduce:1. Open the users’ attached “Test2020.zip” project2. Open Test > Window Test window3. In the opened window click... Read more
[AdaptivePerformance] Adaptive Performance warning 'IAdaptivePerformance...
Reproduction steps:1. Open the attached project "case_1373192.zip"2. Build the project3. Observe the Console window Expected result:... Read more
WebGL build fails and throws System.TypeInitializationException when bui...
How to reproduce:1. Create a new project2. Go to Build Settings (File > Build Settings...)3. Switch to WebGL platform4. Press "Bu... Read more
Parameterized Test using "TestCase" attribute is not working on WebGL pl...
How to reproduce:1. Open the user attached "WebGLTest.zip" project2. Change your build target to WebGL, File -> Build Settings3. ... Read more
"Unexpected Node Type" error when importing plugin with a corrupt .meta ...
How to reproduce:1. Open project "NormcoreAssemblyUpgrade.zip"2. Go to Assets>Plugins3. Select a Plugin and right click>Reimpo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask